Licensed Chapters
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So one of the main draws of DBD for many people is playing as pop culture horror icons. With the trickster chapter coming into the game, only 1 of the past 6 chapters has been licensed. I find this rather frustrating, especially after the devs said their goal percentage of chapters being licensed is 50% in a recent Q&A. I know this was in no way a promise, but if their goal is to make 50% of the chapters licensed, 16.7% seems like they're definitely failing that goal. I know...BHVR not achieving their goals...shocker right? Anyway, I just hope they make up for this soon (with maps for the licensed chapters too please).
Comments
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You do know that being in the process of achieving a goal is not the same thing as failing that goal, right? If my goal is to run a marathon and, during training, I can only run 10 km, that's not failure, that's progress.
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@Orion They're not in the process of achieving that goal though. By releasing so many original chapters compared to licensed chapters, they're actually moving the percentage away from their goal, not towards it. They're essentially running the race in the wrong direction.
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They said their goal is to have not more than 50 % licensed and they do value their original creations and don’t want those to get overshadowed
also anniversary is almost guaranteed to be licensed. And we still have those rumors hinting at Candyman that could very well have been delayed due to movie delay.
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@Mooks I'm not asking for more that 50%. If they just stuck to a schedule where every other chapter is licensed, we would have a consistent 50% from here on out and there would still be a majority of original killers in the roster.
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Just going by killers, before these three original killers, the percentage was 35%. Now it's a little over 30% (not the 16.7% you claimed). That doesn't even take into account the fact that Ash came on his own.
You also can't look at short-term data and say "well, they're clearly moving in the wrong direction". I could just as easily say they are moving in the right direction by looking at Cannibal, Nightmare, and Pig, and this is just an anomaly. The percentage of licensed chapters is much higher now than it was before. Maybe they skipped a few training days, but they're making progress overall.
EDIT: My percentages count paragraphs as chapters, since the devs have moved beyond that distinction for some reason.
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what i was trying to say is, their goal is not directly 50 % licensed but rather „anything less or up to 50 %“
but that’s just how i understood their statement. I do expect more licenses in the 5th year as I said.
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I redid the math a little better. There were two licensed survivor paragraphs (DLCs with only one character), and I was also erroneously including the original 4 survivors and 3 killers as chapters. With the math fixed, about 45.5% of all chapters are licensed. That's almost 50%.I did the math again, this time by consulting the wiki properly. 22 chapters+paragraphs in all, of which 8 are licensed. That's 36%. Not 16.7% like you claimed, and definitely moving in the right direction.
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@Orion As I stated in my original post, I'm looking at recent trends. In the past year and a half, there has been 1 licensed chapter and 5 original, which is the source of my frustration. I'm saying recently this has become an issue. You even pointed out that they are going in the wrong direction (35% -> 30.4%). That's a trend away from their goal...which was my point. Also, you can't take a past segment of data and say it's "moving" in the right direction. It moved in the right direction back then, but now it's not.
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@Mooks Ya, I hope they do add more soon. I think a lot of people would be happy if they stuck to an every other chapter being licensed schedule and that would keep the percentage close to, but not ever more than 50%.
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I'm looking at the overall trend, not short-term. I can literally do a chart, insert a trend line, and show that the overall trend is toward their goal, not away from it.
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@Orion Of course an overall trend line would slant upward because the game started with zero licenses...
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I'm only referring to chapter releases, which is what's in your OP, though I'm also including paragraphs (all of which are licensed). I am also excluding the original 7 characters (4 survivors and 3 killers).
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@Orion Look, can you at least agree that for people who really enjoy licensed chapters, the fact that we've only had 1 in the past year and a half is a bit frustrating?
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Sure. I've wanted Candyman since Shape was released. If that's what you wanted to say, then you should've said that instead of posting false (and/or misleading) statistics and bashing the devs with them.
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@Orion Again, I'm just stating the recent trend since they only recently mentioned their 50% goal (I'm sure that wasn't always the goal). I'm not trying to mislead anyone; I'm just commenting that their recent releases aren't moving them in the direction of their recently stated goal and I'm hoping the next few chapters change that.
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Just because I had a few minutes free, I took it upon myself to create a spreadsheet with the percentage of licensed content (characters and chapters+paragraphs) in DbD over time. With the aid of a chart, I learned three things:
- This "recent trend" is not new. It keeps happening over and over again, with multiple original chapters being released after a licensed chapter or paragraph.
- The overall trend has slowed since around chapter 13 (the 16th DLC release that contained characters), but this is also not new, it has happened before.
- The overall trend for licensed characters seems to be reaching "saturation" at around 40%. For licensed chapters it's between 30% and 35%. It's not 50%, but the devs apparently said "no more than 50%", so that counts. "No more than" doesn't mean "50% and not one more percentage point". Note, however, that I'm just eyeballing it.
Chart included below for people to evaluate the data on their own.
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To be clear, I didn't create the spreadsheet and chart to crap on you. I thought it would be interesting to see the pattern (if there was one) as well as the overall trend and decided to share the results.
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@Orion I know that wasn't your intention. I'm actually impressed by the effort you put in. I recognize that this isn't the first time there has been a licensed chapter drought. However, back then, they hadn't mentioned that 50% goal, which is why I'm only now bringing this up. On the Licensing Q&A YouTube video posted on October 16, 2020, Mathieu Cote said the following at the 50:40 timestamp:
"We come up with 4 chapters a year...more or less. If you count the first year it was maybe...it's about 4 a year. Out of that, we try to keep at least 50% of those originals because it's important to us to continue working on our own story and continue to deepen the lore of Dead By Daylight so that's an average that we're going to try to keep. That means 2 possible licenses a year...maybe...maximum. How many out there? There's so many. We've been live for it seems like forever but it's 5 years. 5 years...2 licenses a year...that's about 10 licenses...we're close to that right now so ya there's no way we can bring in 50 different licenses. We wouldn't want to do that anyway. At this point we have to pick out battles. There are still some really really cool ones out there but we want them to be a surprise when we bring them to you."
I would like to note that they had just released the Blight and the 2 chapters since then have also been original to make 3 in a row. Considering that the majority of the current roster is original, making a schedule where every other chapter is licensed from here on out would hit that 2 licenses per year (and no more than that) goal while keeping the roster majority original and massively reducing community disappointment. Original chapter fans would know when their next chapter is coming and licensed chapter fans would know that as well.
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Well, he did say "2 possible licenses a year...**maybe**."
That's not a guarantee there will always be two licensed per year. That leaves the possibilities of oddities (and there has been).
This year, we only got Silent Hill, and that's completely fine.
Last year, we had Evil Dead, Ghostface & Stranger Things.
The year before that, there were none at all. Again, that's fine.
Then we had Leatherface, NOES and SAW all in a row.
And finally in the first year, we had Halloween and Left 4 Dead.
It's pretty likely that this years anniversary Chapter (so the one after All Kill) will be licensed, just like the previous two have been.
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@Superyoshiegg Ya, but that definitely came off like he was just covering his bases in case they had trouble getting 2 licenses in any given year later on down the road. It's just odd that they'd say buzz phrases like 50% and 2 licenses a year, only to immediately close out this year with just 1 license. It sounds like there's a lot of licenses they're really excited about possibly getting into DBD so you'd think they'd try to hit 2 a year as often as possible. And ya I'm hoping the anniversary chapter is licensed. Fingers crossed.
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I'll be honest, the only way the devs ever gonna get me to spend money/auric cells on a new release is to give us licensed content. If they give us original characters, I will only use iridescent shards on them. My main reason for even getting the game over 2 years ago were the licensed killers and it still remains my main reason for playing the game. Without them I wouldn't even have bothered playing DbD.
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I joined this gaming community for Freddy, and now I’m chained to it with promises of more liscensed chapters and chances to play as some iconic killers.
My dissatisfaction is strong.
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i love licensed chapters. like playing with survivors that are from a tv show that i watch (like stranger things) and killers from my favorite movies (michael, freddy...)
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