Surprisingly good deathslinger build
1.corrupt intervention
2.undying
3.haunted ground
4.retribution
Corrupt Intervention makes sure a hex will be cleansed early and also provides a tiny gen defense.
Then the hex totems mean anytime one is cleansed you get locations and sometimes you get locations and exposed status letting you get easy slugs.
I have used it a lot and it is actually super reliable for a hex build.
Note: you can use thrill of the hunt or devour instead of corrupt for some good synergy
Comments
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I mean corrupt is an amazing perk on nearly every killer
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Agree but corrupt plus hex usually means bye bye to your hex
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I've actually found if you head to your hex right away but don't go to its exact location you can scare survivors onto the other gens where you can start your immediate pressure as almost always at least 1 survivor will spawn in your corrupt or near your totem. Obviously some totem spawns are undefendable
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Ohhh I see, I sometimes like to head to a random deadzone off start and make them think a hex is there because later you will come back and see 2 survivors combing the area lol
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I rarely get actually smart survivors :(( so many survivors are majorly boosted.
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It depends on the day tbh, some days are all super good big brain survivors and other days are run straight at you and blame you for tunneling survivors
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