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How the MMR system should work

Instead of looking how much people are on gens or how many times they have left or entered a chase, they should just look how long do their chases last on average per game (if they escape a chase that would be some special points or something like that).

10 seconds = trash,

20 seconds = bad to ok

30+ seconds = decent

or something similar. Instead they look how much has a person been on a gen or how many totems have they cleansed, or how many pallets have they dropped, or vaulted windows, wich doesn't mean someone is good. Doing a generator should also be important but not nearly as much as how long do chases last on average.

(Sorry on bad English, it is not my main language.)

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