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Toggle on/off cosmetic extras (cigarettes, tools, backpacks etc )
I noticed while loading in, that the backpack on Felix's mountain scout outfit (including the straps) is separate from the jacket. I think that there are quit a few outfits that would be more versatile and attractive to use if you had the option to toggle on/off the extra gear and accessories that are not connected to the basic clothing.
Reasons & examples:
1)Versatility & Preference; Kate's 'alpine frost' pants could be used in other outfit combos if not for the climbing picks on either side of if you just like the outfit better without them. Also, small preference changes, such as the shaft of wheat in Jake's mouth and cigarettes that can break immersion when the character is hooked.
2)Practicality; The backpack on Felix's 'mountain scout' outfit makes it difficult to hide behind small cover which is all the more important because the outfit is in highly visible safety orange.
3)Overdone or silly extras; Bulky backpacks/gear and silly things like Dwight's (vertical?) pizza delivery box on the bike messenger skin, that can look out of place in a horror movie chase.
Comments
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It'd be a nice feature. No doubt it'll never happen though.
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If they could do it that would be great
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I would love this change. Even if we ever saw such a change it would likely take many many months knowing Behaviour but oh well.
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Keep the cigarette on bill
His Cigarette is like his Charmander tail
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Sounds neat theoretically
but considering implementation it would be way to much work for most cosmetics, there is no easy way to determine what counts as extra and what not.
Do glasses, necklaces or beards count? Maybe a cosmetic has 2 different extras and you want to only toggle one of them off..
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Honestly just backpack toggle would make life so much easier
Felix's mountain scout backpack feels like it impedes my movement more than anything so now I dont use the top cosmetic because of the backpack.
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