http://dbd.game/killswitch
A new competitor for DBD, home sweet home, survive
Ok, i wanna start by saying that i dont know if its the right section.
With that being said, what do you guys think?
For me personally the biggest issue is the ping, there are rooms with 200 ping that are unplayable, but the concept idea is good and for a beta is not that bad.
Heres a video for who doesnt know the game and is interested
Comments
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Looks ok, but not sure if it will survive long after launch like most 4 v 1 games. Keeping my eye on it though.
9 -
I'm kind of just not into the look... or the gameplay, or movement.
Whacking the killer over the head with a stick of incense looks funny though.
11 -
is not a competitor because the only thing they share is the fact that there are 4 survivors and 1 killer, the rest is completely different in the way you play, and mechanics..
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Competitor is a very big word for this lol.
Other games like Friday the 13th or Last Year looked waaaaay better.Both aesthetically and gameplay wise but still failed.
This game is gonna die like the rest before them.
5 -
I been watching videos of it here and there, and I think it looks lifeless. Compare the original cast of DBD (Dwight, Jake, Claudette, Meg, Trapper, Wraith, and Hillbilly) to this game's cast and it just feels flat and monotone. Characters have no personality in design.
The gameplay looks less interesting and almost every game I watch is the ghost killing everyone with only a couple of one person getting out.
1 -
May be not the graphic, but I like how survivors' objective is working around rituals, as an Asian, I find the aesthetically is good.
I also dont find Last year gameplay is wise, I dont like FPS and have survivors moving like CSGO.
Though the only thing I love to have is replace the Gen with rituals.
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Until an asymmetrical multiplayer game goes multi-platform, there’s little point speculating whether something is a valid competitor to DBD.
5 -
Might try it out, only $6.99 on steam so it’s at least worth a try.
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killer can go fully invisible and have aura reading of any survivor. Killer can instantly teleport to a survivor with no skill required.
Survivor can go ultra toxic with their items, run to the killer and stun them multiple times, and have chase breakers that instantly stop a chase in their tracks (very assassin's creed multiplayer, very much not good for this genre)
EDIT: The logo for Home Sweet Home, looks more like its saying FISH.
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Considering all the servers are currently in Thailand, where the developer is located, with U.S. and Europe players complaining about consistent 280+ ping, I doubt it will get very far outside of the Asian market unless they invest in regional servers, and very soon.
Besides that issue, it also shares a lot of the balance issues that 2016 DbD suffered from everything I've read, and that is not going to help them either. They need to compete against 2021 DbD if they want to penetrate outside of the Asian market.
So, as it stands right now, I'm calling it a complete non-competitor to DbD in non-Asian markets.
2 -
t's an early access. and it's in a better state than dbd has been in 5 years.
1 -
Saying that Friday died like Last Year is a bit of a... reversed situation.
Friday died because of the lawsuit and Miller winning, the devs also abandoned the project (whether or not you believe that the lawsuit was a chance to run away or not). However, Friday STILL has a LOT of players on console. No content was coming out for at least a few years now, and I still get lobbies on PS4. Not sure about PC, I heard Xbox lobbies are also alive though.
Last Year had the opposite situation. I think the bad, unlucky start on Discord pulling the plug on their store, plus the balancing issues that continued to be a constantly switching power role between classmate and fiend when it finally made it to Steam was what really stopped the game from taking off. Covid put the nail in the coffin: They were going to get a publisher deal, the contract just needed to be signed, but Covid ruined that chance for them. Something happened to the publishers and they had to cancel the deal.
It's like someone up above decreed that their game would be hampered with by unlucky circumstances.
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I know they didn't die because of the same reason.
What matters is that they couldn't beat DbD or at least be competitive with it
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I bought it and played a few hours with a couple friends. After a few hours we were all bored. The mechanics are very clunky. The hitboxes make the ones in DBD seem amazing. It was all just too simple/basic. Who knows - maybe they will improve it quite a bit before they do an actual release.
I'll check it out again if/when it updates with more maps etc, but I do not see this becoming something I would play even on a semi-regular basis.
1 -
The game just came out so to call it a DbD-anything is stupid. It does look sort of promising though. I like some of the mechanics, playing a spacing game with the survivors and killer and trying to bait each other into attacking is actually really fun. And survivor gameplay actually has several layers to it and a bunch of interesting items and isn't an M1 simulator. Who would've thought that was possible?!
One thing that I despise however is the fact that you get iframes when going through the pot or the vents on the map. And you get it the instant you press the button. That definitely needs to go. But there is definitely a fun game under all the jank, it just needs some more polish and content (and more servers)
2