The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Groaning Storehouse, despite having an infinite window setup, was now buffed to have a PALLET.

Haddix
Haddix Member Posts: 1,048

Hey, devs.

Why.

Why.

Comments

  • solidhex
    solidhex Member Posts: 891

    what? really? i already despised that map...

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944
    edited March 2021

    Can someone show a picture of it?

    Haven't played on this map yet after the update.

  • so was this confirmed?

  • I may be wrong but i was in a custom game with some friends on that map messing around with trickster and i though the window had a debris going further out and it was made better for killer one the wall was broken this may be wrong but i think that's what we saw. Didn't test the fatshame tree tho.

  • Botiz
    Botiz Member Posts: 498

    Yeah I noticed this too. First the atrocious addition of breakable walls to every reworked map, then the monstrosity of The Game with it's billion god pallets, now this. They need to hire a new level designer.