Idea for making the trickster power more realistic/interesting

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sad_killer_main
sad_killer_main Member Posts: 785
edited April 2021 in General Discussions

Never played this killer yet because I'm still saving shards, but I've read here on the forums that his power is underwhelming right now.

I came out with the following changes:

  • Laceration meter cannot decrease while in chase.
  • In order to get rid of the knives, you have to stop and hit skillchecks doing an animation of extracting the knives out of your body. Similar mechanic to Doctor's madness tier 3.

Of course, if you just have 1 knife in your body you just have to get rid of 1 for example. If you have 5, you get rid of 5.

To me this is a realistic behaviour, and acts as an incentive in order to use your power, because you'll make them lose time.