the depipster is great if you want to depip
10/10 would recommend for depipping.
Because even facecamp basement bubba isn't guaranteed to depip
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Yeah, we get it.He is a ######### killer.Devs screwed up.
Can we stop making the same discussion every single time.
He is getting changes.Be patient.
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I haven't even gone against him once since his release. I even saw the Twins a few times after they came out but Mr. K-pop man? Nope. I'm actually kinda sad about that since I didn't do the PTB and was looking forward to going against him in game.
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Im doing fine with him, just saying, also its much better to use wraith for that purpose
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be patient?
He was tested during PTB, his release was delayed
they had plenty of time to rework him before release
and if anything they NERFED him because in ptb trick knives dealt double damage
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you won't see him at red ranks because he'll depip red rank killers all the way to green
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Yeah I don't agree with most of the devs' choices and I think they're pretty incompetent, but you're repeating stuff that all of us including BHVR are aware of. If you're gonna post stuff like this, at least do it when the chapter released. A lot of the ######### you post are just complaint threads so I'm not even surprised at this point.
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Changes are on their way.
Even when he becones decent to play he'll still be a depip machine. As long as laceration doesn't count towards emblems pipping is a long distant dream
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or just not release weak killers. Game is survivor sided enough.
they afraid to release good killers
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As i said.They messed up.And its not the first time.
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The PTB is not really for balance, its more about finding bugs and lets be honest, you dont want it to be balanced based on the kneejerk reaction of the vocal few of the already few who play the ptb.
The delay was entirely due to the console versions not being ready, if they would have also spend that time changing things the delay would have only been longer.
The nerf was needed, it would've been rather unfun to deal with, borderline his version of the iridescent head.
I mean sure he can do with some help and suggestions are being made but come on man.
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"The nerf was needed, it would've been rather unfun to deal with, borderline his version of the iridescent head."
LOL
he has to hit someone 4 times and all 4 times have to be trick shots,
in no way would that be as broken as iri head
that's still 3 more hits than iri head and he can't down someone in 4 hits at long distance it would have to be up close within baseball bat range.
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The only way trickster can hit all 4 trick knives long distance would be an indoor map buit even then it's hard.
it's not like huntress that can throw a hatchet halfway across the map
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as otz showed, just aim right behind them on the ground, the ricochet makes the knive bounce up into them, aka ez 4 hits, and you basically would not be able to avoid it unlike slow huntress hatchets, aka no counter play, just take it and go down.
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yeah but he was also in baseball bat range he could have also just hit them with the baseball bat
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I mean he did it throughout, plenty of moments where he was not in baseball range
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This was my plan for the Trickster at first, then I got three double-pips in a row...
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That has nothing to do with what I said? Also stop saying this game is survivor-sided, it's SWF-sided, not survivor-sided nor killer-sided at all. We got our DS nerf, be grateful. And don't mention that we got 2 bad killers in a row because we're well-aware of that.
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swf are survivors, no?
then it's survivor sided
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Ever heard of solo survivors?
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and really good solos can beat killers at red ranks
it's all about their meta perks
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You're acting like we don't have Ruin/Devour and Undying, PGTW, Tinkerer, Discordance, Corrupt, Nurse's, all of these are meta perks and there's even a lot more.
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That will likely be fixed. Pyramid head's cages didn't count for emblems either and it was fixed. I think victor had similar problems with hitting/downingsurvivors not counting.
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