I don't know if laugh or cry, seriously

Masterninja
Masterninja Member Posts: 443
edited April 2021 in General Discussions

Finally Freddy recieved a nerf, but since my point of view the change to his snares (not the pallets) was too much and the big problem was the difficulty of see his red stain when you were sleep. Also the buff to the black box doesn't do anything.

Finally they take Iri head and... nothing. A lot of people (players, youtubers, streamers) suggested the obvious rework: at a certain distance the hatchets inflict the dying sate, but now you get 2 or 3 hatchets.

Finally they put another red add-on and... garbage. A lot of people (players, youtubers, streamers) are never going to use this one because his value is comparable to a brown add-on, basically is not worth to buy.

Finally they buff the demogorgon, but the devs still doesn't get an important thing... his FOOTSTEPS can be heard, so the undetectable buff is not enough. The value of lifeguard whistle is comparable to a brown add-on, so also not worth.

Finally they buff small game and... ???. A lot of people (players, youtubers, streamers) suggested the obvious buff: you get +x% of speed while cleansing totems. But okay.

Finally they buff lucky break and... OMG. Now is overpowered and unfair for killers, especially with iron will. The spirit won't have now any chance of getting a survivor with her power.

Finally we have the rework of Colwind fa... wait… where is Haddonfield. A lot of people (players, youtubers, streamers) were asking deeply for the map rework, but okay. Also I don't get it, I don't care too much about the map being daylight, but is not better for the asthetics of the game, to all be dark and creepy?

A last thing. What are you doing you aren't buffing killers perks?

The rest of the update is good, but I'm sick of the devs doing weird and bad things when they have the chance of succeed. I don't know about you, but I think this is going to be a chaos.

Comments

  • Masterninja
    Masterninja Member Posts: 443

    I needed to OK, I'm suffering.

    XD

  • Freki
    Freki Member Posts: 1,903

    fist of all I am only going to address the map rework. Haddonfield is under a license agreement, so they have to clear it through the license. Haddonfield however is not under such restrictions, so what is happening here they are doing what they can and get that out and will work with others as they are able. AND YES Gideon's is also under license, but they have gotten authroization to change things there (look to the pig's outfits), and yes mikie got some new outfits as well but still they have to clear changes to the map with the licensor.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742
    edited April 2021

    the changes are.... very Monkey's Paw wishes.


    Like, Small Game doubling as a totem counter is great in theory, but in practice a proper counter for everyone would have done better (but we all can guess that their new fancy UI can't handle that)

    Haddonfield... that might actually be a licensing thing.

    Lucky Break.... sure it only works once for 90 sec, but.... 90 sec is A LOT in this game.


    All in all, it's changes that hammer home that the devs don't play their own game


    EDIT: as for Iri Head: People that suggested this exact change neglect an essential issue with the addon: That it works in melee range. If you can insta-down survivors without any real requirement, it's not a well designed addon, no matter if you have 1 hatchet or 3.

  • DoritoHead
    DoritoHead Member Posts: 3,546

    The points you make are good, but I'm not sure that a lot of people (players, youtubers, streamers) would agree with them.

    /s

  • Hoodied
    Hoodied Member Posts: 13,037

    Man its almost like this is a PTB


    BHVR is getting better about changing things from the PTB now, don't expect everything to stay