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Would a Stamina System for Survivors work in DBD?

I am looking at you Home Sweet Home: Survive.

Comments

  • PsyQuil77
    PsyQuil77 Member Posts: 130

    I haven't played that. Are you suggesting something like 60 seconds of sprint before they need to let the bar full back up? If so you'd have survivors leave the game in droves. 120 seconds of stamina before needing a 30 second rest? Survivors would still be leaving in droves, but, honestly, if a killer is chasing someone for that long, they are gonna lose the trial anyway.

  • Raz_
    Raz_ Member Posts: 296

    a feature from another game to dbd? sure lets give us the option to kill the killer then.

    dbd is fine with the mechanics stop trying to change it.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,929

    Only if they rework the game from tge ground up to account for it, making dbd not be dbd anymore.

    HSH:S has been designed with the stamina system in mind from the get-go.

  • Anara
    Anara Member Posts: 1,297

    I want to try HSHS because its different from dbd, I dont want them to be the same games. So... no.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    Stamina would just be an unnecessary limitation to good survivor's ability to loop much like billy's Overheat is an unnecessary limitation for his chain saw.

  • bigbeefynacho
    bigbeefynacho Member Posts: 351

    Home Sweet Home is garbage.

  • LastShoe
    LastShoe Member Posts: 1,183

    Short answer: No

    Long answer:

    It would work if many things would change as well. Map design, killer design, the way how loops work (pallets/windows/breakable walls)... unless, it was a perk that gives you a haste status effect for x time for x time of something else... but hope shows clearly how strong this haste status effect is.

  • AggressiveFTW
    AggressiveFTW Member Posts: 1,081

    Why are you talking to me that way? I didn't say I want to change the game to have a stamina system, I only asked if it would work or not. Stop hating on me for asking a question.