http://dbd.game/killswitch
Why do the devs punish the survivors for playing as a team?
Everyone I try to be a team player in this game I feel like I get punished for it. Exit gates are open but one person is on a hook and I want to try and save them? Well of course the killer is running NOED and I get insta downed for it. I want to just try and save someone on a hook? Well the killer is face camping so I can’t even try or I’m just gonna end up switching places with them. Definitely can’t do anything about the killer tunneling someone since he will ignore every thing I do guess I just have to let my teammate die. Why does this game reward selfish play so much?
Comments
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So the Killer trying to kill is bad because you want your teamwork.
It's not like they're also a person trying to do their objective, nope. All that matters if you want that unhook, so the Killer is bad.
He's ONE PERSON. If the exit gates are powered, and he has a victim...why would he leave? YOU have to go to HIM to save your friend. He's getting what he wants; a kill. How is that bad?
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for real, you make it sound like you're playing against an AI of some sort
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If noed is destroyed to be completely honest it's not that hard to get timed saves. If there is someone else besides you there to get the save usually the killer will look a way for a second if someone does something, and that's when I sneak in and do the save with bt and we make it out. Pretty much works 100% of the time.
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when I’m talking about camping I’m talking about killers doing it at 5 gens still up not egc. I was only saying that NOED actively promotes playing selfish at the end game collapse because it gives the killer a free insta down that they didn’t have to work for. It’s basically a “your teammate is going to die and there is nothing you can do about it” perk that takes 0 effort or skill to use.
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NoED is not a 'free down' or 'not worked for'. The Killer has to play the entire match with 3 perks, THEN Survivors have to not cleanse it.
But again; Survivors blaming Killers for their own mistakes. Survivors don't cleanse totems & bang out gens too fast? 'KILLER NO SKILL NoED!'
Then again; the Killers ALSO have to find people after it activates. And chase them, and down them. But sure; no skill. Survivors messing up is Killers being no skill now.
How about Survivors 4 second chance perks each? And SWF? With voice comms?
But sure; evil camping NoED Killers who have to slow down 4 people! But they're not allowed to camp, or tunnel, or slug, or run powerful perks. That's all 'anti-fun' and as well all know; only Survivor fun matters.
That's all these threads are; just attempts to prevent Killers from ever winning, because losing is 'anti-fun', and Survivors couch it behind 'Stop camping!' and 'Only bad Killers use NoED!' garbage posts.
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The only sensible solution is to just never play killer til survivors queues are 30+ minutes or they implement bots, cause that seems like what survivors want to play against.
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