What are we supposed to do against farming now?
Someone sees me being camped on the hook (still quite common), and they bum rush it and unhook me in the killer's face, only to get me downed again.
Before the struggle change, I could just let go, die, and the farmer would get downed as consequence for their actions.
Now, there's nothing I can do about it.
Like I've said before, we NEED a way to kick people away from the hook to prevent this. Yeah yeah... "It'll cause trolling" Not as much as the farming that's going on.
Someone not letting you unhook them when the killer is nowhere nearby? Leave them!
Someone trying to farm you off the hook? Too f-ing bad.
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Just bring DS/Unbreakable.
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Those don't help dude. They prolong it, but not stop it.
Besides, the farmer still got away with farming me with no punishment at all.
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######### does this have to do with "defending the hook"?
I want to punish people who run up and unhook me in the killer's face. What the hell are you on about?
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How is it a hard concept to believe that if the killer is RIGHT IN FRONT OF ME... You shouldn't be unhooking me. That's textbook definition "farming".
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If the killer is right in front of me? Yes.
If the killer is nowhere near me? No.
VERY simple concept. I don't like being farmed. No one does.
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Explain to me how the killer can't just go right back to you after DS the same way they can if they have to break a pallet or vault a window.
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It's not always killers camping. It's often survivors that are already being chased, bringing the killer back to the hook and unhooking me because they have the IQ of a McChicken.
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Run DS, its on you if you cant escape.
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Umm no. I'm not going to be happy that you're farming me for points in front of the killer.
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Escaping isn't the issue... ffs I swear you guys don't even read the post.
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You're not wrong that this would be used for trolling, but at the same time, I have no reason to be happy when Meg rushes straight at me with Bubba right on her ass, I have 40 seconds left before I hit struggle, and there was a David who was crouching in an LT wall waiting for Bubba to go a safe distance away before Meg ran through with her pants off and brought him back.
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I want to be able to kick them in the head or better yet, trap their head in my thighs of steel and cause them to go into dying state.
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THANK YOU!
FINALLY! Someone actually read the post!
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Just play the game out. Why be an infant?
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here is what is to be done
group up with friends. stop being bad. Avoid forums because no sympathy here
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You could do nothing vs farming before, hook suiciding wasn't instant even before, someone just hooked had enough time to be unhooked without their input as the unhooker can unhook before the struggle phased properly began. It's the same now but even more slow which is good for the game, hook suiciding shouldn't be encouraged.
It's the killer's choice to punish the farmer, if he likes survivors who farm their teammates he might just let him go as he helped him kill you all. Luckily most killers are pretty nice players so they usually either punish the farmer or kill everyone equally.
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Found the guy who farms people off hooks.
People have different schedules my guy. Plus, how does getting farmed off the hook against my will mean I'm bad. I'd love to hear your explanation for that one.
People farming others off the hook in the killer's face isn't good for the game. There's no way to convince me that you're right. It's flat out griefing and is even reportable. Problem there is that reporting people doesn't do anything.
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I mean if you truly dont want to deal with this then you should probably make some friends and swf instead of solo queue'ing.
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What would be better are emots on hooks so you can tell them go or get away. Like a thumbs up or thumbs Down.
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@Zixology I'm not saying it's good but sometimes it's the correct play (in scenarios vs camping killer, hooked survivor beiing almost dead so you farm them hoping they have DS so they get a shot to use it). Mostly, it's done out of ignorance as far too many survivors are extremely boosted and wouldn't understand what safe unhook is even if it hit them in the face.
I'm saying that hook suiciding is bad and not healthy for the game as far more often it's abused as "Legit DC" when some entiteled survivor doesn't like somethinh like getting downed early.
Overall I don't see what's the big deal anyway, you die either way farmed or self killed so the only difference is that the farmer get tiny bit of BP, loses emblem points and dies too. Farmes usualy farm because they're bad at DBD not because they want to griefe you.
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make more than 1 friend
stop getting caught = very good
getting caught = bad
TL;DR stop making excuses, because thats all your doing. making excuses
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I think hook interactions would need a few changes to make this work. Otherwise it would be a mess with trying to prioritize kicking away, unhooking, cancelling unhook, and killer grabbing all at the same instance.
1. Remove cancel unhook ability- this is already super glitch and inconsistent. Survivor has to commit to unhooking
2. Remove killer unhook- also a big part of the glitches. Replace with unhook survivor being exposed during the animation only.
3. Lengthen unhook process- this would allow both the person on hook and the killer to respond properly. It's a bit too fast to respond while on hook tbh. Make it maybe 2 or 3 seconds? I believe it's 1 now
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Not everyone I know always wants to play DBD at the same time I do. Plus, I'm pretty sure most people here seem to think that SWF is "toxic" and should be removed. So make up your mind. Are you okay with SWF or not?
I thought about it, but it won't stop people. They'll still have the ability to farm.
Think what you'd like buckeroo. Thanks for your wonderous contribution to the discussion.
The big deal is people farming others and getting away with it. If someone isn't punished for doing something wrong, then they will continue to do it. Considering this new system, I'm half tempted to just DC if someone runs up to me while the killer is next to me.
I'll do the math for you since you said "Im to lazy": Killers (including Nurse while blinking) are faster than survivors. You cannot just out-speed a killer out of a chase indefinitely.
I have about 20 people in a personal Discord who play DBD... Being an adult means people have responsibilities. We don't all go to school and get home at the same time.
Also, anyone who says "just don't get caught" loses all credibility. The fact that you say that tells me you either only play Killer, or just not at all.
Honestly, never thought of that. It sounds like a really good idea! That would be perfect!
Grabs in general are very buggy, so replacing it with exposed would work out nicely. And increasing the animation time would make people more likely to get caught in the act of farming and even prevent the possible trolling that could come from a kicking mechanic.
Thank you for actually reading the post and having enough brain power to process it maturely.
Much appreciated! :)
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tbf how is being farmed being bad at the game exactly? The person on hook is not at all at fault in these situations.
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Lol no worries. Yeah I feel like that's a pretty good middle ground that addresses a number of issues without favoring one side too much
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A lot of what you are probably considering farming is just hook trading. And depending on where you are at in the hook timer and how much the killer is proxy camping, the hook trade is almost always better than letting you go into phase 2.
Straight up farming and bailing almost never happens in my games.
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@Zixology Doing something wrong is all solo surivors know how to do. If you don't like playing with bad teammates that much, find yourself a 4 man SWF.
People in solo que are terrible most of the time, farming is the smallest of terrible things solo survivors fail at or do.
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honestly never understood why, at any other point in the game, i can hold shift and block people from healing me, but when i'm on the hook it just stops being a feature
give it a visual cue if you must - the survivor brings their legs up and curls up on the hook - just allow me to not consent to the unhook, please. there are many cases outside of getting hook farmed where i don't want to be unhooked right away, like if my gen's almost done or if there's a hex totem right next to me or i'm next to an exit gate that's not open yet. let me drop the hint that they should do the other thing first.
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100% agree with your idea.
As a solo survivor it is very frustrating getting farmed and loosing a hook state because some people don't know what a safe hook rescue is.
Being able to kick away others would be nice. I would also like to suggest a shove animation to quickly get people to stop healing you when the killer approaches. Some people hang on for too long and by the time you have gotten them to release its too late :<
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- Why should you have to use a perk just to stop teammates doing something stupid?
- That's a one time use - what if you've already used it, it's just tough?
- How do you propose escaping when someone unhooks you right in front of the killer and they don't have BT?
I don't understand the mentality of arguing against the proposal, which would prevent people doing something that harms the team and just annoys people.
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They would still farm you
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I wish I was in your games then.
People have lives and schedules my guy. Not everyone can play DBD with each other at the same time.
Yes! Thank you! The "don't heal me" button has been a God send against people trying to pick me up in front of the killer! I wish for something similar to work on hooks!
For real. So many people here are actually advocating for farming people off hooks. ######### has this place come to?
Thank you for being sensible.
That's another problem on it's own. We don't know who does and doesn't have BT. That's also why I think survivors should see each others loadouts in the pregame lobby like on mobile. As well as having a HUD indicator if someone approaching you has BT.
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That's just a bad save not farming, Survivors lose points if your immediately downed again.
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more excuses, mr excuse maker.
Post edited by EQWashu on0 -
Yeah, but you do know who has BT after you've been unhooked. This is why you should play it out instead of killing yourself as some sort of angsty protest.
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They still get 1k. The only miss out on the extra 500 for a safe unhook. And, more often than not, it's not a bad save from ranks 10-1.
More lack of contribution I see. Very insightful.
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more excuses i see. so very productive on improving yourself
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Like I said above, the devs should make it so that survivors can see each other's loadouts before the match starts like on mobile. And/or, give us a HUD icon if someone is saving us with BT.
If everyone who did this had BT, I wouldn't have made the post.
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Let's start your contribution here.
Please tell me, oh enlightened one, how I can "improve myself" when someone farms me off the hook against my will. I'll wait.
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by all means. wait.
while you wait. you might as well IMPROVE yourself, by not making more excuses
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How about, stop trying to leave the game the moment it stops going your way? You should be the one who is banned for leaving games or suicide on hook.
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It would be nice to have more info.
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As I understand it: Farming someone off a hook isn't greifing, and it (probably) isn't reportable.
Playing the game poorly isn't against the rules, it plays back to the theory of the game being player agency, where the player gets to decide if they want to be a team player, or out for themselves. They can choose to save you when they like, or they can even choose to let you die on hook. Farming is selfish and strategically unwise, but not against the rules
Them bodyblocking you in a corner for a significant amount of time, thats greifing and reportable.
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Guess you didn't read the post then... at all.
It works pretty well for the mobile version without causing issues. Plus it would be a good buff to solo survivors without at all buffing SWF.
You do realize that you're promoting farming someone off the hook, right? Something that is bannable under the griefing section.
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No, i'm promoting you all getting banned for leaving the game before it is finished like literally every other team based multiplayer game. You can report and punish farming separately.
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you clearly dont know what it feels like to get unhooked in the killers face and pay for your teammates action
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there is a reason ds/unbreakable is meta. i know having to waste an entire perk slot just to be able to play the game is boring, but its the most you can do
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The fact that hook suiciding is discouraged with this new struggle system is good in my opinion. But hook farming is a problem yes, though I would argue if someone wanted to farm you off the hook with the old struggle mechanic, they'd very likely do it before you can actually suicide after the animation.
Kicking a survivor away from you when hooked could work. I do fear it could be abused though, even unintentionally, when the hooked survivor doesn't realise the survivor coming for them despitte the killer nearby is their last hope. Or they don't know that the survivor who is unhooking them has Borrowed Time. And of course there is the problem with trolling, although I could see that problem decreasing after like the first week or so. Still, there are survivor players that can get ticked off by anything, so they'll resort to griefing. Wasting survivors time by having them come run all the way over to you and then not letting them unhook you can screw over the entire survivor team.
So I'm kind of torn on this idea. A much simpler way to try and discourage hook farming would be to award survivors with no Bloodpoints for the unhook actions, and instead award them all the Bloodpoints once it's a safe unhook.
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This would be awful in my opinion, since having survivors exposed while unhooking and increasing the unhook animation time would be a huge buff to camping killers, and that's the last thing this game needs. It would be nearly impossible to unhook a survivor against a killer who is camping, because the survivor unhooking would just go down immediately and not even be able to unhook the other survivor.
I don't even want to imagine that.
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With that though the survivor on hook could kick the unhooker away to cancel the animation though making the unhooker no longer exposed.
Right now grab essentially doesn't work because of how glitchy it all is. I dont see hook denying working if the animation window stays as short as it is tbh
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