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Time to rework hitbox

Vicc
Vicc Member Posts: 52

Why are you reworking the texture of the characters and maps but not the hitboxes ? For people who say hitboxes are normal do you think they are realistic ? In an FPS game the hitboxes are realistic, while in DBD your hitbox is the size of Russia.

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Comments

  • Okapi
    Okapi Member Posts: 839

    A more releastic hitbox would eat up more computer processing. Considering how poorly optimized DBD is that's not a good idea right now.

  • Zozzy
    Zozzy Member Posts: 4,759

    how bout no. Survivors already have a smaller hitbox and don't catch on anything while rubbing their face into walls etc...

    try to grind against anything like survivors do and watch your killer get slowed and stuck, convenient isn't it?

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    Dbd is a casual-oriented game by conception. So it uses generous and forgiving capsule hitboxes.


    Overwatch is ostensibly a competitive shooter and it uses the same capsules.

  • Phasmamain
    Phasmamain Member Posts: 11,543

    That’s intentional tbf to make looping actually work

    only bad hitbox is huntress

  • Blueberry
    Blueberry Member Posts: 14,459

    The devs had a stream a couple years ago where they went into detail about why something like this will never happen. It was mainly related to difficulty with the amount of issues it would cause and computer processing load.