The aiming on console has a solution but the devs need to add it in
I have a drifting controller which means at all times the analogue is having a slight effect of being pushed, i've testing that to get rid of this, you use high deadzones that require more pushing of the controller to move the analogue. In other games for my drifting to go away, i need to have heavy deadzones set on but on dbd which has no deadzone changes, i have no drift which means by default there's a heavy deadzone lock.
deadzones btw make it much harder to flick, and just aim overall because your controller cant be pushed in slight intervals. So all that needs to happen is for the devs to add a deadzone changer so that we can change it and have better aim. this btw is why console people on games like apex, siege and other games have so much better aim then people with aim on dbd.
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Aiming also takes a lot of practice, on console it sure isnt easy as pc but it's not impossible, I even play trickster and can hit shots almost every time, and slinger is also super good on console, it isn't entirely DBD's fault for console aim.
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