Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Lockers and flashlight saves

So this might just be me, but recently I have run up against a tactic employed by high-skill SWFs where a survivor who is about to go down will jump into a locker and if you pull them out a second survivor will blind you during the animation to trigger a drop.


While incredibly rare to go against, this seems broken to me. There isn't really counter-play (i might be wrong). The survivor is happy to sit in the locker while one or two of thier mates do gens, if you go after the healthy flashlight survivor the other survivor will obviously leave.


Often they are running multiple flashlights so you can't even focus down the one survivor.

My opinion is I am facing a locker, I should not be able to be blinded during the animation.

Thanks.

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