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SoloQ Hell testing Day 2 (05/24)

RinWaifu
RinWaifu Member Posts: 41

Sup everyone, here i'am with the part 2 for day 2, since some of you guys thought that the double hooking method wasn't reliable to consider tunneling, i tried a different approche, so the new temporary rules for tunneling are the following: The killer had to be HARD CAMPING before the survivor get double hooked, also if any survivor used DS before end game i'm also counting as tunneling, AGAIN, if you have any suggestion to improve this rules PLEASE, let me know. Without futher delay, let's check the result for today!

Day 1 + Rules: https://forum.deadbydaylight.com/en/discussion/251568/testing-soloq-hell-because-i-thought-would-be-fun#latest

DISCLAIMER: THIS DATA IS BASED ON MY MATCHES ONLY, DO NOT TAKE THESE NUMBERS AS FACTS OR ABSOLUTE TRUE, THIS DATA IS BEING COLLECTED FOR FUN AND TO SHOW YOU GUYS HOW MY SOLOQ MATCHES GOES, IF YOU WANT MORE ACCURATE DATA I'M AFRAID NO ONE CAN GIVE TO US SINCE BHVR STATISTIC ARE ALWAYS VAGUE AS HELL, SO TAKE THIS DATA WITH A BUNCH OF SALT!!!

My Rank: 3 - 2

Wraith Match N° 1 : Insane desync during this match, animations not working properly and getting hit from meters aways, he hard camped me, and tunneled me, got usage from DS.

Nurse Match N° 3 : Started very well, until the teammates throwed by doing the same gen all injured AGAINST A NURSE WITH INFECTIOUS FRIGHT, gosh.

Hag Match: Tunneled the first survivor that got hooked, he got usage from DS, Hard camped 3 survivors by putting multiples trap around the hook and staying near the hook, she got 2 kill from NOED during end-game.

Demogorgon Match: Very, very, very bad console players, they got downed quick and didn't do much at the start of the match, after doing 2 gens alone and getting the killer to drop the chase on me twice i give up,the killer was good and a nice guy, also 12 hooks POG.

DEATHS: 1,9 average compared to 2,5 from yesterday, a good drop and something that i consider the best average possible for both survivors and killers.

HOOKS: 6,6 average compared to 6,1 from yesterday, also a good number, more hooks means less survivors dying on first hook and killer being able to caught survivor more often.

GENS LEFT: 0,6 average compared to 0,9 from yesterday, not much to say here.

TUNNELING: 0,4 average compared to 0,9 from yesterday, you may think that the new rules was the cause but for my surprise very little survivors got double hooked.

CAMPING: 0,6 average compared to 0,7 from yesterday, didn't changed much.

CONSOLE PLAYERS: 1,4 average compared to 1,5 from yesterday, different from yesterday console players had the games with the most deaths today, come on guys, prove the community wrong.

CONCLUSION: For day 2 we got the best death/hooks average possible, while yesterday was a nightmare, maybe the day of the week had some influence? We'll see. The matchmaking was a little of today since we had 2 purple rank killer and 1 green, also a rank 13 survivor which was way off for me to not take note. That's all for today, hope you guys enjoyed, and see you tomorrow.


Comments

  • Sup3rCatTree
    Sup3rCatTree Member Posts: 588

    How do you know people are on console, you know people play on windows store right? You cant always tell if they are on console. I play on windows store and Xbox because DBD is free

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    you can't know if someone is on console, all you can tell is that they aren't on steam.

    you should change that on your table thing.



    also, what's the goal? what are you trying to show with your data?

  • RinWaifu
    RinWaifu Member Posts: 41
    edited May 2021

    Noted.

    Like a said on the first post, is just for fun of showing how my matches goes, the data you can interpret, i'm not trying to prove a point, showing things that other may find interesting. I could say that personally for me is to see if my SoloQ matches are actually that bad.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    Gotcha.

    You should keep track of the killers perks. See how often stuff is actually used

  • PerfectlyPink
    PerfectlyPink Member Posts: 435

    Game has a vast majority of player base on console, and a very large amount of those players play survivor because killer is almost unplayable at times.

    gAwD wHy ArE cOnSoLe PlAyErS sO bAd

  • RinWaifu
    RinWaifu Member Posts: 41

    So far 3 perks that almost always appeared in those matches were BBQ, Ruin and Tinkerer, for survivor was the same old song, Dead Hard, BT and Unbreakable, sometimes DS. To i'm gonna take note on perks too.

  • realflashboss
    realflashboss Member Posts: 328

    It’s a lot harder to play on console. Just turning round to look at the killer on max sensitivity takes about 1 second each way to look there and back…. Console players are never going to be on par with PC due to the limitations of thumb sticks and lack of customisable options.

  • RinWaifu
    RinWaifu Member Posts: 41

    That's awesome!, i also play solo exclusively and had the mentality that SoloQ sucks, tho after taking notes i'm surprised that the teammates actually do something but have the tendency to throw the match. During MMR testing i had the chance to get the achivement "Power moves" which was very easy at Rank 1, tho most of the matches during that time endend with 2 kills/2 escapes, something that i personally didn't find good because rarely i got matches with 4, 3 or 0 escapes, idk it felt way too much "balance".