Unspoken Rules
Just like the game of baseball, I noticed that we as a community have some rules we try to follow in a normal match of dbd.
Comment Rules you go by for survivor or killer. Love to see what you all follow
I appreciate all those who keep playing despite the Tbag/Flashlight clickers or the Face Campers.
Comments
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Playing the game
how you wantgets you flamed by 11 year olds.12 -
There are no rules. That's why this game is such a clusterfuck, well that and the overabundance of bugs.
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Just don't be a dick.
sidenote, unspoken baseball rules are #########.
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Winning as killer is also losing
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When you crouch under the hook right after being unhooked or right after finishing a generator, it means: "Can you heal me, please?"
When a Killer hit the air while carrying me, I understand they want me to stop wiggling because they want to bring me somewhere. I had a Bubba who wanted to hook me in the basement. He hit the air two or three times before I stopped wiggling, as I eventually understood what he was asking for. I was the last Survivor alive, so I saw no reason to not let him hooking where he wanted to. (He got the three others in the basement, so I thought he had a challenge to be done.)
But there is one I still don't know what it means, and I hope I don't use it the wrong way. I shake my arms when I'm hooked to let people know that no one is coming for me. As soon as I see someone coming my way, I stop. I've heard it means the Killer is camping, but each time someone did that in my lobby, the Killer wasn't camping at all, so I thought it was to say: "Come save me, please!"
(I mean, it was what you asked for? English is not my native language, sorry if I misunderstood a word from your message.)
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I like to give survivors who genuinely out play me more than once hatch if I can. But I guess thats more of a personal thing.
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There are no rules, so long as you aren't hacking or doing anything that can get you banned anything goes.
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My personal rule for myself is no tunneling or camping.
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You definitely aren't the only one👌
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You understand my post well. I wasn't aware of the shake the arms on hook. Noted though.
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Yeah, the arms on the hook thing is really inconsistent. Since it's the only thing you can do on the hook, it basically just means "I'm trying to communicate something" which is about as vague as you can get. I think I've seen it used for both the cases you mentioned, not sure if there's a real agreed upon usage.
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Can feel that way in matches.
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Together
Me and you
We will make this game friendly again one hatch at a time :)
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A personal rule I set for myself is to not use more then 1 meta perk.
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My personal rule is just to have fun and not be a sweat, so my playstyle is the one I would like to play against. If a unhooked survivor bumps into me I'll knock him down but move on to the other survivors. I play pretty chill like nowadays but That doesn't mean I'm giving off free gifts I show "mercy" only when I can afford it and I'm in a position to because I don't see a reason to sweat in that scenario
But yeah my playstyle is pretty unsweaty
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If you're a killer, you will probably get crap 1 in 3 matches. Just do you as long as it's not cheating.
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Glad to hear, playing for fun is the way to go.
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I personally hate being meta...makes my builds feel less unique and I like to have my build stand out.
I have a rule that you can't be titled about NOED, especially if you have Adrenaline.
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If a survivor stops while being chased and crouches, they are admitting defeat.
Dropping an item on the ground is trading for mercy.
If the killer is chasing close enough to hit but not attacking, they are trying to communicate a new goal.
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I mean I don't really get mad at noed anymore. Detectives Hunch is permanently in my build now so all totems are gone
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As a survivor, I'll unhook my teammate and hide so they get tunneled. Better them than me.
As a killer, my only rule is to try my best.
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Never face camp is definitely my primary rule.
If you are clearly newish or just bad then I almost always let at least one person go. Also let good players go if it was a fun and competitive match, challenge dependant though.
On survivor side it would be great to have a universally understood meaning for the arm movement on the hook, if a teamate is creeping in to get me and the killer is near or coming back to check I normally use it to try and warn them, but just as easily could be interpreted as "come get me now"....
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My own personal rule is: play how you would like to verse.
Rule I wish everyone would follow is : Allow others to play how they like without commentary.
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Oh, I see. I would like a way to let know people when no one comes... When I'm on the opposite side and I know I'm kind of alone, I do hope my teammates go for it. If I'm near, I'm trying to get the save but sometimes we are like the whole squad coming for the rescue. 😹
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Yep me too thats how I usually play.
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That's very noble of you, indeed. Most killers do the opposite: if a survivor outplays them or loops for too long, they just camp and tunnel the ######### out of them.
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Hey I let anyone go unless a challenge must b done or TBAG is tossed my way😂. Flashlight blinds are fine, cuz thas my b, just TBAGS and clicky clicks might get you a m1 after I hook ya.
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It is always the Killer's fault
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I dont think It's nobel of me i just think they deserve it more than the claudette who sat in a locker for the 2 minutes they ran me for. Its just a given to me y'know.
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Don't forget the corners...they also dwell there too
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TRUE. How could I have forgotten. Gah now shes gonna teabag at hatch like she did something. I just had a match about an hour or so ago where they did that btw.
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Well at least your rule isn't "If you outplay me I will let you finish the last 3 gens by yourself and actively block the other survivor from helping you then kill them and let you out the exit gate"
I had that happen in a game against a ghost face once. they even admitted that's what they were doing. good thing I recorded that :)
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I feel if you survive better than the rest then you deserve a reward befitting your effort. For me they have to survive the other ones and outplay me multiple times ( that may sound hard buuuut play me once and you'll see it aint) then you get hatch and if u wanna ill let you smash a couple pallets over me (had a couple survs who had a challenge for that and I let them complete it). Not a bad reward for such good survs if you ask me.
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that's fine. but the ghost face in question did this while I was still alive and was actively blocking gens so I couldn't help fix them. and this person that "outplayed them" they had many chances to hook them, they chased them and did nothing. they even led the other person a a gen I was working on and forced me off of it so they could finish it by themselves.
that's not being outplayed that survivor teaming.
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Yeah I'm not saying that was good I just never gave my opinion on that I don't like that they don't deserve every point, but if they outplay me personally I'll give them a reward worthy of their effort i.e. hatch
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Also I didn't know you were starting another conversation I thought you were just saying your experience so sorry about the miscommunication .
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If I ask you to follow me in the basement to show you where I'm putting down a key, don't take it... just leave it there so if you are the last surv, you will know where it is.
If I am hooked and you are a Urban evasion Claudette who clearly see the killer is away on somebody else and dont come help me, be absolutely certain I won't help you for the rest of the game.
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That arm shaking thing is actually pretty interesting as I never knew people used it to convey any meaning. I usually do it because it's sometimes funny spamming the grunt sounds survivors make (especially Yun Jin).
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If I’m killer and dominating solo que players, and the best person who tried their best “gives up,” I’ll let them be and escape. Especially if they’re last or have only 1 other teammate remaining. They usually indicate this by dropping whatever item they have in their hands then proceed to crouch like they’re submitting and awaiting their fate. I do the same when I’m survivor. It’s like “my team sucked so bad I spent most of my time unhooking & healing, and by the time I get to do a gen- you found me. I give up. I’m ready to go on the hook now.” Lol.
I give hatch if someone ragequits.
Im disappointed that the newbies ruined the arm flailing on hook. For a VERY short time it used to mean “come save me, it’s safe to do so.” Now it just means “I’m entitled, come get me now, and I don’t care if you get downed attempting to do so.” 🙄 I once had someone flail in the basement with a bubba who had Insidious. One of the dumbest mistakes I ever made in this game. I already knew about basement bubba, but surely my own teammate isn’t that entitled to set me up, right? Wrong. After that I realized flailing meant nothing any more. Nowadays you have players flailing even though they see you coming for them. So what does that do? Pull the OTHER player off their gen because they can’t see you already going for the save. I see this cause I have kindred. So frustrating. ######### like this is why SWF & solo que are two different games for killers. But I digress.
Someone else above brought up crouching for heals- especially after a gen is completed together or an unhooking
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- When first greeting a survivor it is curtesy to tbag.
- Survivors must be shamed if they miss a skillcheck on a gen your working on with them (AKA point at them).
- In a 2v1 hatch situation, the survivor caught should suicide on the hook asap.
- Survivors with more hook states left should take pressure away from other survivors that are e.g. on deathhook. (AKA Don't hide and let the guy on deathhook be found first if the killer is coming).
- Almost always 99% doors
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