Legion problems
1) why is Legion still the only killer in the game that gets punished for basic attacking.
since Legion has been really reworked at the fact this has not been addressed is kind of concerning.
Especially when you consider no other killer has this problem demo and deathslinger can transition from basic attack to power rather quickly making Save The Best For Last really good on them. So why can Legion not use his normally for power after a basic attack.
2) How is it been this long since legions change and Frank's mixtape and stab wound study still absolutely terrible add-ons that are at this stage more detrimental to try to get advantage out of than running without add-ons
3) I think the 4 seconds stun for fatigue is a little bit too much the fact that it's actively more beneficial to get stunned out of frenzy by a pallet even without enduring than it is to take the fatigue says something
Comments
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Yeah Legion needs an overhaul to their power. Maybe not a complete rework like Freddy because I can see the original idea of Legion and if they just tweaked his power a little he'd be able to be a solid killer. Honestly might make a post to try a Legion rework
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Legion needs QOL changes and maybe some extra depth to their power for sure. I don't think they need a complete rework, but I'm also a biased Legion main who for the most part enjoys their power as it currently is.
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1) why is Legion still the only killer in the game that gets punished for basic attacking.
Great news! He's not! Trickster is also punished for M1 as well. So now we have TWO Killers that are punished for using standard attacks. For both, it's a terrible decision :D Trickster has one benefit, however, in that he can still throw knives regardless, it only affects his Main Event. Also, due to the fact that Main Event is EXTREMELY situational at best, it's not a real hindrance. For Legion, the penalty is far worse, as it stops them from being anything more than an M1 115 Killer for 10+ seconds.
2) How is it been this long since legions change and Frank's mixtape and stab wound study still absolutely terrible add-ons that are at this stage more detrimental to try to get advantage out of than running without add-ons
The last time Legion was brought up during a dev Q&A, Almo said Legion is fine and MIGHT get an addon pass later. I don't think Almo has a hate boner for Legion (though he may), but I think it more points out that the game designers are hesitant to adjust Legion in any capacity on account of Legions bad launch and fear of that happening again.
3) I think the 4 seconds stun for fatigue is a little bit too much the fact that it's actively more beneficial to get stunned out of frenzy by a pallet even without enduring than it is to take the fatigue says something
Getting pallet stunned to avoid fatigue has become a Legion tech. You aren't the only one that thinks that: This is an accepted and preferred method of avoiding a 4 second stun by the vast majority of Legion players. You are also right if you think this is absurd and that eati8ng a defense mechanic is more of an advantage than actively controlling the Killer. Pallet stuns last 2 seconds, but obviously only happen around pallets. For the stun to NOT be a preferential method of ending FF, Legions fatigue would likely need to be 3 or 2.5 seconds so that chasing into a pallet is less of an advantage than simply turning off FF.
All of these are points that have been raised for years now, and we've not seen a single change. At this point, I honestly think they will nerf Legion even more before we ever see any kind of QoL changes or buffs.
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