http://dbd.game/killswitch
A map blocker
Would be nice to have a system that prevents the same maps from reoccurring. With 5 players, just blocking the last 2 maps each one had played would leave us all with a wider variety.
Any thoughts on how we could get greater map rotation?
Comments
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I mean its a grand idea but why play and exclude a map when you can just play the offering for the one you want?
Unless its dirt cheap (I wouldnt even value it at 3k tbh) I dont see the point
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There is already an ability to block anyone from choosing a specific map. That is good enough. There are so many maps now, that the probability of getting the same one multiple times in a row without an offering is lottery odds. More to the point, there are four Survivors; no, you can't have something that allows them to disallow maps because between the group of them they could block a huge swath and cherry pick.
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Map offerings are fine and should have priority were my idea to take place. My concern is with base map rng and seeing the same one back to back. Play an offering and have it override the block, I just want to see more variety than farms and swamp.
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You see more Coldwind and McMillian because there are more of them. :) As we add more maps things will continue to dilute.
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Every single game is two maps at the same place AT LEAST in a row.
Won't have to worry too much, though, almost every single game will be in Racoon PD unless someone burns an offering.
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I got Temple of Purgation 4 times in a row with no map offerings yesterday
I kinda hate that map now
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