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Quick Q on new perks

So one of the new Nemesis perks is :-

Eruption (Teachable Perk) – Level 40+

The NE-a parasite provides you with the intelligence and awareness needed to set a trap.

After kicking a generator, its aura is highlighted in yellow. When you put a Survivor in the dying state with a basic attack, every affected generator explodes, regressing their progress by six percent and causing their auras to disappear. Any Survivor repairing a generator when it explodes will scream and suffer from the Incapacitated status effect for ten seconds. Eruption has a cooldown of 90 seconds.

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I take it that glowing yellow gen is only visible to the killer, or dioes it glow for the survivors too?


Same question for thew new survivor perk:-


Blast Mine (Teachable Jill Perk) – Level 40+

When direct combat isn’t an option, you still find ways to strike back.

Blast Mine activates after completing a total of 66 percent worth of repair progress on generators.

After repairing a generator for at least three seconds, press the Ability button to install a trap which stays active for 35 seconds. Affected generators will be revealed to all Survivors by a yellow aura. Only one trap can be active on a generator.

When the killer damages a trapped generator, the trap explodes, stunning them and blinding anyone nearby. Blast Mine is then deactivated.

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Is that glow just visible for Survivors?

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