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Things that need to be addressed

drpynz
drpynz Member Posts: 247
edited June 2021 in General Discussions
  • Every survivor starting in front of a different generator at the beginning of a match. ( TY lethal pursuer ) Survivors should all start together and spread out from there.
  • Spirit needs some sort of counter play and her speed needs to be toned down. 176 % Base Phase walking speed.... its a bit fast. Throw on the MD ring you're at 220%
  • Keys
  • Add those incentives to play certain roles Behavior has talked about in the past.
  • Leaderboards I think were a thing at some point? Give us something to strive for instead of re-ranking to 1 every month.
  • Seriously, though, Spirit needs some kind of nerfing. I am a killer main and don't play her because its way too easy.

Oh and Coldwind... seriously, tune that stuff down a bit. Gotta be able to see some auras on that map from both killer and survivor perspectives.

Comments

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,049
    • Every survivor starting in front of a different generator at the beginning of a match. ( TY lethal pursuer ) Survivors should all start together and spread out from there.

    I believe this is actually rigged in some way. Every time I've used it they spawn split up, yet when I dont use it discordance almost always lights up immediately instead. Someone else on the forums has had the same experience.

    • Spirit needs some sort of counter play and her speed needs to be toned down. 176 % Base Phase walking speed.... its a bit fast. Throw on the MD ring you're at 220%

    As a power, she's fine. Her addons tho need serious, serious adjustment.

    • Keys

    Keys

  • Pulsar
    Pulsar Member Posts: 20,791

    Spirit doesn't need a nerf, she needs an adjustment to her power to make it fun to go against.

    She's like NOED in that regard, not necessarily OP, just very unhealthy for the game.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Every patch breaks the game.

    New killers are copies of existing killers. The only reason I bought Nemesis is because he is licensed and there is no option to buy him with shards. I did not buy the twins with shards even though I have plenty. I can get them for free and I don't want them. I unlocked trickster with shards only because I wanted to mess around with star struck.

  • drpynz
    drpynz Member Posts: 247

    Agree most killers are copies of existing killers. Speed and distance are basically how killers are made without regard to maps, play styles, the killers power and a ton of extra stuff that could be looked at to make something unique. I do suggest getting the twins though. I feel she has a little extra the other killers don't and her ceiling is a little higher than most other killers.

  • drpynz
    drpynz Member Posts: 247

    I am not one to yell nerf. I give it time. Her power is a bit OP IMO. There really isn't any counter to spirit other than dropping pallets immediately and hoping you can out juke her long enough for someone else to be getting a gen. You can't see her and she "can" move in spirit form over twice as fast as a regular survivor and twice as fast as 110 killers when she has MD ring on. She can get from a hook on one side of the map to the other in less time than it takes to heal someone. Thats a lot of map pressure and you cant see her nor tell when she's phasing or not.

  • Gaffy
    Gaffy Member Posts: 222

    Grind. Keys. Bugs. Fps drops. Console Optimization. Dev Transparency and more reason for perk changes. More perk buffs/nerfs. Survivor Spawns. Map Sizes. Generator placement. I could seriously go on...