http://dbd.game/killswitch
PSA to all projectile Killer players.
Friendly note of warning: For those of you who read the 5.0.2 patch notes, do you recall the part where they said they "fixed an issue" where Nemesis could hit through the boarded-up windows on the shack with his whip?
Well, by that they meant they added an invisible wall. Meaning no Killers with projectiles can throw through them anymore. Not Huntress, not Plague, not Trickster, not Deathslinger. That shack counter is now gone.
I believe the only instance where this isn't the case is the Yamaoka shack, but I could be wrong about that. All I know is that BHVR didn't want Nemesis doing cool things with his power so now the other ranged Killers have to suffer.
Comments
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Well, RIP deathslinger in shack.
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Well, that's fantastic. Can't have anything fun or skilled, I guess.
Though I had been having issues shooting through those gaps on all shacks on reworked maps as Plague, and was under the impression they were adding invisible walls on every map they passed over.
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Bet survivors can still blind through it with a flashlight though, because survivors.
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I read a post yesterday were a mod said that nerf was not intended for deathslinger and trickster, and that they were going to advice the developer team.
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Why isnt it ok for killer to hit throug small cracks while survivors can blind you while grapping someone out of a locker?
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I've completely given up on ranged killers in this game. I'm convinced bhvr doesn't know to handle them to make them fun.
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It makes no sense for anything that isn't a flashlight's light to go through that area other than Trickter's knives and maybe DS's gun since it can pull through objects anyway.
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there was a post about this june 30th and it was noted that what you see happening was not intentional...this is the thread:
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So we'll see a fix in about ... 3 years? They still haven't addressed the Nurse blink-blocking bugs and they've been in place for yonks..
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