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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Make the mouse pointer lock to center screen properly.

I've made a post about it before, I've complained about it, and I've even spoken to a game moderator about it so he could bring up my request and complaint so that BHVR could eventually fix this problem that many of us have.
It's 2.3.0 and it hasn't been changed.

When playing either Killer or Survivor with mouse and keyboard, the mouse pointer does not lock to the center of the screen. It doesn't matter whether the game is on in fullscreen, windowed, or borderless window, the pointer doesn't lock to the center of the game screen.
While I understand that the pointer will never go out of the game window - it's locked to the confines of the game window unless you tab to a different window - that doesn't help with fullscreen either.
Anybody could have a notification show up that comes to the front of the screen, and the mouse pointer can end up on top of that notification when a Killer or Survivor would click. This notification can open up another window or start up a program, or it could even force-restart your PC depending on what the notification is for.
I used to use a recording software that creates a widget on the screen which is always on the front. I would put it in the bottom-right corner of my screen. Because the game doesn't lock mouse to center, I've ended up clicking and dragging the widget around, and even clicking the button to toggle microphone. Hell, I even ended up clicking 'stop recording'.
To prevent myself from actually clicking on this, I would turn left to spin around and face right instead. I'd also have to pause the game randomly to move my pointer to the top-left corner of the screen and then continue on. Even that wouldn't prevent me from clicking on it.
And these are only a few problems with the mouse not being center screen locked.

I know it won't be a top priority thing as it isn't critical to balancing (or maybe it will be top-priority because of that), but the mouse needs to be locked to the center of the screen when the game is in focus. The only time the mouse pointer should ever move away from the center of the screen during a trial is when you can see the pointer in the ESC menu, and only then - after closing the menu, it should return to and stay in the center of the screen again.
Just like that.

Call it a 'quality of life' change, I guess. Or maybe this is one of those bugs that have gone unfixed since the game's release. I don't know.
If this could be changed, I'll be able to start recording my games properly again. I'll be at less of a disadvantage if I find a hacker or a lag-switcher, or someone breaking the game's rules in a trial.