Secrets of the Pyramid Chapter (The Mummy)
Map: The haunted excavation side
Its basicly a open map in a open desert at a excavation side. You can see the Pyramid outside of the map as a "background". Alot of tents, searching tools and computers and a communication station. It will be mostly a open map with some Egyptian structures and as a "big building" you will have a tomb where you can go underneath it at the inner chambers with some extra loops and a gen, about the size as the Ironworks building.
The Killer: The Mummy
Movementspeed: 4.4 M/s / 110%
Size: Tall
Terror Radius: 24 Meters
Weapon: Pharaoh Scepter
Power: Right hand of Anubis
Special Attack: Bandages of the dead
The mummy throws a single bandage from his wrist infront at a straight line, it should behave as the Deathslinger shot, very straight forward but at a slow speed. The range is 12 Meters, once the mummy hits a survivor with it, it will attach to the survivor and link the Killer with them. The survivor suffers from the incapacitated and hindered status effect. Once the survivor manages to be further than 24 Meters away from the Killer the link will be cut again and they are free from the grasp.
When you are linked with the bandage you will get wrapped around it as survivor slowly by time (60 seconds) and the more you move or the bandage gets blocked by an obstacle the faster you will get wrapped around. You can imagine you have a timer just like Plague with the infection or a Pig with he helmet and the timer moves faster at these actions.
Once they are fully wrapped around the survivor is immobilized and is vulnerable to his special ability.
Special Ability: Coffin of the Pharaoh
You can lock the survivor in a Pharaoh's coffin immidiatly from any distance. The survivor will now transfer to the realm of the dead. Just like Freddy's Dreamworld you will be at the same map but it looks different, very dark and gloomy. Souls are wandering around like the nemesis zombies (Same NPC type), around 20 on the entire map. They can move through obstacles too. The survivor is seperated from all Teammates and the Killer too and is alone with the Souls there. The survivor now has to find 3 symbols on walls or grounds around the map to free himself from that realm. There are no generators or pallets, just vaults. The survivor cant get damaged by the souls but the souls hold them in place and the survivor has to struggle out with a 5 second animation once a soul touches him. Once the survivor has found the 3 symbols he will immidiatly spawn in the "real" realm back and can keep helping his teammates.
Where the survivor got locked in, the coffin is still there physicly and other survivors can interact with them. They can free the teammate out from the realm of the dead by openeing it with a long 10 second animation.
Special Ability (Only available while a survivor is in the realm of the dead): The bringer of death
While a survivor is in the realm of the dead the Killer will enter a rage. His bandages will disappear and his rotted and half bony body is revealed. The mummy begins to moan loudly and creepy, you will hear those very deep and scary moans across the map. The mummy is now able to move through obstacles with a lower rate of movementspeed (You will get slowed down to 4.0 M/s, 100% movementspeed while you are in a obstacle).
His Special Attack is beeing replaced by touch of the dead. He casts a cone of shadow infront of him with his right hand and sucks every survivor (Basicly like Deathslinger with his reeling but without a chain just pure shadow magic) to him. This wont work behind obstacles though.
As soon as the survivor is free from the realm of the dead the power will end immidiatly and the bandages will appear again on his body along with his loud creepy moans.
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To put it into simple words. The Killer takes 1 player out and becomes with that way stronger, the way to play him is to wrap a survivor as fast as possible around your bandages by forcing him to have obstacles between you and the survivor. Since the survivor is hindered he cant fast vault during that time, you can also kinda run away from the survivor behind cover to force the bandage to go faster and the survivor can kinda run behind you but you can ofc still injure and even down the survivor if you like.
Once you are in your bringer of death you are simiular like in Blood Fury as oni at a very powerfull stage and can go on the hunt and put alot of pressure onto the survivors. The survivors however can either concentrate to survive and meanwhile the person in the realm tries to get out of himself OR they can go find that coffin and help him out instead, both ways work and that can add a very interesting dynamic in the game. The coffin's aura is revealed once a survivor is close (24 M).
I find this concept of mine very cool and would love to see that ingame, what do you guys think? I would like to put in perks too but I feel the post would be way too big then so ye! Thanks for reading and let me know your opinion! I am open for any feedback!
Comments
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Pretty pog my dude. Not sure if my limited experience in the game qualifies me to talk about balance, but the only part I'm not a fan of is him moving through obstacles and the shadow reeling. I think if he were reduced to like 3.5m/s or even 3m/s moving through objects then it may be more fair, and i think the Touch of the Dead is great as well, minus the reeling. Really creative tho, would make for a great mummy chapter.
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Thank you! Well you know sometimes you have on some maps alot of obstacles with big hitboxes like the auto heaven walls or other bigger buildings, it would take you a while to walk through, keep in mind that he will not have the power for too long aswell, I would think that the survivor inside should take around 60sec to get out or even faster if someone helps him, thats why I made it abit more strong so it should be a threat to the survivors. They should not WANT him to get this power.
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Oh man, this is actually such a good concept
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Thanks I put alot of effort into it, I would do more such as concept arts and perks and a survivor ofc and both with lore but I feel like it not worth the time tbh.
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This is an awesome concept, bro. Any ideas regarding perks?
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Also, I would recommend putting your explanation for the mechanics of the killer in the comments section, that way you have room for the perks
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