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THE ANCIENT ONE a killer based in lovecraft

JohnD
JohnD Member Posts: 2
edited July 2021 in Creations

POWER 

DISCOVERY 

The search for the truth dominates you, driving you insane and condemning those around you. 

DISCOVERY 

Grants the effect of Undetectable at the start of the game until the start of a chase or if a survivor close to The Ancient One looks in his direction for a short time. Successfully hit survivors with the Knowledge Wave special ability, increasing the survivor's Wisdom and eventually falling victim to the Wisdom status effect, triggering increasingly powerful effects. 

Wisdom I: Increases the number of glyphs left by Survivors on the ground. 

Wisdom II: It will cause survivors to drop glyphs on the ground more frequently, cause survivors to see pools of water which slows their movement speed, and they will see glyphs left on the ground. 

Wisdom III: The survivors will call the attention of a Zoog which will stand on the survivor's shoulder and every so often will bite him causing him to scream, the survivors can get rid of the Zoog by calling the attention of a cat from among the boxes scattered around the environment so that chased it away. When the survivors complete the Get Rid of the Zoog action, they will return to Wisdom I. 

Collect the glyphs left by survivors over time. Press the interaction button to collect the glyphs left on the ground and fill your power gauge. When the power gauge is full, press and hold the active skill button to initiate Madness. 

Madness: While Madness is active, The Ancient One becomes lethal, going insane by increasing his movement speed considerably and attacking in all directions, he will not be able to perform normal hits or the special skill Wave of Knowledge, and gains an additional ability: Whip Strike. 

SPECIAL SKILL: WAVE OF KNOWLEDGE: Press and hold the power button to make a Wave of Knowledge that will unleash a remote wave in front of you. Survivors hit by Wave of Knowledge increase their Wisdom and immediately interrupt any interactions that take place. 

SPECIAL ATTACK: WHIP PUNCH: Press and hold the attack button when Madness is active to perform Whiplash. Whiplash has a long range and, upon connecting the attack, immediately sends survivors into a dying state. 

 

PERKS 

THE CALL: Any survivor within a range of 1/2/4 meters of a survivor on a hook their location is revealed by a Loud Noise notification when you are at least 24 meters away. 

HEX: KNOWLEDGEST: You open Lockers 30/40/50 % faster 

When any survivors hiding in a Locker outside the Terror radius their location is revealed to you for 6 seconds. 

The Hex effect persist as long as the related Hex Totem is standing. 

HEX: RUNE RITUAL: For any Hex totem Rune Ritual receives 1 Token, up to maximum of 2/3/5 Tokens: 

2 Tokens: Breaking Pallets and Breakable Walls, as well as damaging Generators is 15 % faster. 

3 Tokens: Survivors suffer a 25 % Cleansing Speed penalty. 

The Hex effect persist as long as the related Hex Totem is standing. 

 

ATTRIBUTES 

4.6 m/s. 

24 m. 

TALL. 

This is an idea of ​​what it would look like

And this is a Zoog

Any coment is welcome

Post edited by JohnD on