Is Leader currently bugged?
I've been using the leader + Resurgence combo a lot recently (basically the idea is that it works kind of like a reverse we'll make it). It's not top tier or anything but the combo is a cute little timesaver and Leader is surprisingly useful. However, I was playing in a custom game with a streamer that I enjoy watching and I noticed something somewhat odd. While the increased unhook speed from Leader was quite apparent, the bar didn't turn yellow as I was being healed. This confused me because I thought that an action being sped up should mean that the bar turns yellow. Yet, in this instance at least, it didn't. However, I've continued to use Leader and it SEEMS like the speed boost to healing might still be applying? I'm wondering if anyone else has experienced something like this. Currently I can't quite tell if it's only a visual bug or if the speed boost actually isn't applying to heals.
Clip for reference (fyi, I did get his permission to use this clip)
Answers
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If you’re an OG player you’re probably getting flashback for when perks used to stack multiple times like old Leader, Unrelenting, etc.
Prove Thyself does seem to stack but ONLY for BP and not gen speeds. Not sure about the other perks yet.
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Did you comment on the wrong post, my guy? What you said has almost no relevance to what I had said.
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I'm assuming you meant Resurgance, not Resilience. The heal appears to take 8 seconds. Should have been a little faster with Leader right?
Did the killer have Sloppy or Mangled add ons?
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Leader bugged too? What are they doing to my beloved Dweet's perks!
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Oh my apologies. Yeah I meant resurgence. If I remember correctly, the Spirit did have sloppy butcher. If I'm not mistaken though, shouldn't leader still give a slightly faster then normal heal? Leader gives a boost of 25% whereas Sloppy butcher makes it go slower by 20%
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Ofc I did. My point was it is applying to other perks as well, such as Prove Thyself, and who knows how many more. This might be related to a bug that happened almost 5 years ago.
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Technically not the way dbd maths is concerned.
Basically you input 1 charge each second (c/s) by default. Action time is calculated in charges per second, based on the number of charges needed divided by the charges put in per second.
Regular healing is 16 seconds as it needs 16 charges to complete, with 1 charge each second inputted. Sloppy butcher reduces this to 0.8 charges a second (reduced by 20%), making healing take 20 seconds to complete (16/0.8). Leader takes this 0.8 and multiplies it by 1.25, giving you (0.8*1.25) or 1. They balance each other out.
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To answer this question you don't see any bar colour changes on your end, only the people performing the action see the bar change colour.
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Huh, that's strange. Fair enough. Thank you for the info!
Sorry, perhaps I wasn't clear. I meant that in the clip it didn't show a yellow bar when Rymo was healing me.
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Ah- if they had Sloppy then that'd be why, but if not then that's odd.
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The reason your own healing bar didn’t turn yellow is because you’re not the one doing the action. Provided there are no debuffs applied to you, or the one healing you, the healer should have been seeing a yellow bar while healing you.
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