Does reports even do anything?
Like if they did there would not be so many facecampping bubbas and just facecamppers generally? Every 3-4th game i get these facecamppers.... And 99% of the time if its bubba its gonna be facecamping killer.
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Yes, when you report for things that are actually against the rules and provide evidence when needed. Face camping isn't against the rules, so nothing will be done about that. It's the DbD equivalent of calling the cops on someone because they're not speeding.
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Facecamping is annoying, but the devs have already said they won’t do anything about it. So, not a reportable offense.
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Reports doing anything is an urban legend. There hasn't been any evidence provided that anyone has ever been banned after an in-game report.
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It's allowed because there's no way to prevent it that doesn't also screw over every other killer. The killer should be allowed to stop you from unhooking, that's all there is to it.
There is indeed a DC penalty in place.
Blatantly false. Evidence is presented quite often, but it's overshadowed by how many people spread the myth that reports don't do anything.
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Well why wont they make it so if the killer stays near the hook (before last gen is done) for too long the entity stuns him for like 15-20 seconds so there is some kinda opportinity to save from facecampping bubba?
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Camping is not a bannable offense.
If you want more information on what is reportable or not, please refer to this post: https://forum.deadbydaylight.com/en/kb/articles/139-game-rules
Reports work, if done properly, some offenses require just in-game reports, like verbal abuse, others require video evidence, you can refer to the link I just posted to find more information about it.
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Any mechanic based on proximity to the hook is inherently flawed, as was demonstrated during their test of just such a mechanic back in the first PTB.
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Thats bs just make the timer for stun reset after unhooks and hits or am i missing somthing? And it does not need to be that far from hook, Like just enought that bubba cannot chainsaw you and the rescuers.
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I gave up on reporting in this game. After 2 months of wait reporting ingame a killer with hacked legacy I ended reporting via ticket, when 2 weeks later they took action and finally banned this individual.
I said “ok that’s it” after making a report via ticket with video evidence of hacker flying around the map and freezing me in the middle of the shack forcing me to DC and eat the penalty. During that patch, there were a lot of saving errors after finishing a match not letting ne enough time to report ingame. After sending the ticket and waiting again 2 weeks for an answer, they told me that they couldn’t do anything because I selected “no” in the question “did you report ingame too?”
Post edited by Mandy on2 -
That's another thing: your "anti-camping" idea is really a "allow me to unhook whenever I want" idea. That's not gonna fly.
If there's no in-game report, how are they supposed to find the player out of the millions of trials that are played each day? Magic? Hell, how are they supposed to know you didn't just get someone else to change their name and hack because you want another player banned?
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@Angelicus23 that sounds frustrating but that i give to dbd devs that i havent seen any cheaters (atleast obvious) but i play in rank 7 so dont know about red ranks
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@Orion umm no? Like the timer can be like 50 seconds? If he stays 50 seconds near the hook lets say 10 meters its gonna be facecampper 100% of the time. Like it does not affect gameplay to normal players? Normal killers hook survivors and leave or scan the area for maybe 20-30 seconds to find possible rescuer. (notice i said before last gen is done) so explain to me hows that gonna be bad? Cos if there is legit good reason i wont be so tilted cos it feels like they are allowing it.
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Uhm, they ask you their steam ID for a reason and in my video their profile and link was visible
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Hackers are not really that common but when you verse them it’s really frustrating specially when burning good addons and offerings, they’re lately being more popular and easier to find, they even stream freely on twitch and when they get banned they just use one of their millions alts
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I'm not going to debate this, it's been suggested way too often and I'm honestly tired of going through the same arguments over and over again.
Using hook proximity to punish killers is not a good mechanic and was objectively proven to be flawed. Just look up any other thread where hook-proximity-based mechanics have been suggested.
You can easily fake all that. An in-game report cannot be faked and allows the devs to do something about it.
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Ouh okay :D well cheaters dont really tilt me so much cos they ban them (even if it takes time) but facecamppers are allowed and feels like they arent even trying to fix it...
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Then why asking for those if it can be fake and so they ignore? Can’t they jest check your previouly matched players and see if the data of the video and report info is correct? (Steam used to do that when P2P and when dedicated servers came in devs said that allowed them to collect more data than before and start developing the dc penalties)
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@Orion well okay there is obviosly some reasons that i dont understand that hook distance thingy would not work but so you are saying devs ######### up desining the game and cannot fix it or dont want to?
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Because when you report, certain data is recorded for later review that can validate the video. Think of it like two factor authentication, if you will.
No, I'm saying any killer punishment based on proximity to the hook is bad.
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So you think facecampping is not bad? And you think devs are trying to fix it?
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No, I think what I already said twice: any killer punishment based on proximity to the hook is bad. Don't try to extrapolate further than that.
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Well i am here trying to find solution for it and you are just saying it wont work but you dont give reason :D but dont you think facecampping should be punnished somehow? Or that devs should find solution for it cos atm this game invites trollers to spread their misery in this game.
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I'm not giving you reasons because you have no idea how often this suggestion comes up and how repetitive the discussions are. Here's the algorithm. Note that "you" and "I" are just placeholders for "whoever suggested this" and "whoever is pointing out that it's a bad idea":
- I say it's been tried before.
- You ask when. If I already mentioned when, skip to 4.
- I say when.
- You come up with a slight variation that doesn't address the basic problems of the original idea. Alternatively, you claim that your suggestion is actually different, even though it has the same basic problems.
- I point out that your slight variation doesn't address the basic problems of the idea. Alternatively, I point out that your suggestion isn't different where it matters and shares the same basic problems of the original idea.
- At this point, most people will insist that it can be done, or that at least they're trying to come up with a solution (like you're doing - and here I do mean you, specifically).
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The same reason for not stunning survivors for 15-20 seconds if they are on a gen too long so the killer have the opportunity to save the gen from being completed. It would be unbalanced for one side to fix a game mechanic considered working as intended.
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Please stop reporting normal gameplay. How are they going to ban people that break the rules when 99% of reports are against "camping" or "gen rushing" ? You can't report people for playing the game.
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Killers haveperks for that like tinkerer but surviors dont have perks for facecampping
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Well i will start reporting them for toxic chat cos 99.9% facecamppers write som toxic stuff
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Good I mean people who trash talk in chat should be banned.
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The dev say they do but honestly i dont believe it because i have no notification when i was reporting player for DC and other thing.
Btw face camping is not bannable neither are tunneling, slugging, t bagging, the clicky clicky nea, or waiting at the exit until the time run out. All those thing are annoying but not bannable
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It doesn't work because in early PTBs for the game when it came out, survivors abused it by running loops purposefully around the hooks to punish the killer. In other words, survivors back then played and screwed themselves for the future.
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And now, if OP hasn't read the other suggestions like I said, they're going to say something like "disable it if the killer is chasing a survivor" or "disable it if a survivor is near the hook".
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At which point one of us will point out that Survivors can stand 40+ meters from the hook, in 2 separate directions, thereby forcing the Killer to camp or to give up an unhook. This removes power from what is supposed to be the power role.
At which point some Survivors will then claim they 'don't see anything wrong with that' and 'it punishes camping, so it does it's job'.
At which point...🙃
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Exactly. Hell you already have survivors who will all bumrush a hook together and take body shots for each other for killers who can't do 1 hit downs. Bubba and Myers are the ones that really make them check themselves when it comes to make those plays. Should we nerf Myers too?
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The fact that you need to include video evidence is a bit ridiculous. Probably only like 1% of the population record all of their games and even then I've heard years going by with devs actually looking at the video evidence.
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For what? Hacking?
What are they supposed to do; take people's word for it? It's not like they have the internet speed and hard drive space and manpower to record every match every player is having across every console, then annotate these videos so they can find them again in the event someone claim a hacker was in one.
The only conceivable way to get video proof is to ask the player base to make it. Anything else is not really possible.
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No they should be able to see the games and have ways of detecting certain stats like how fast someone moves. Even the most basic of anti-cheats can detect when someone is moving too fast. BHVR has no idea what happens in any of their games and that's really bad.
Call of Duty in like 2008 let you go back into previous games and view them any way you want. At least BHVR should have that power.
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How would they 'see the games'? Live? With this many people?
Or again; recorded and downloaded each and every time someone files a report? Imagine the petabyes of storage needed on probably a monthly basis for that.
And 'recording a game for playback' is an engine-specific thing. Hence why Source games can do it; it's a Source Engine thing. It's not some magical option the devs did not check when making DbD.
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I know it's not a magic thing every dev can do. But every competitive game as popular as dbd has ways of detecting cheats other than "record your own gameplay, send it to us, and we'll get back to you in 1 year." Of course they don't have to do that and they can keep hackers around but that's their problem at that point.
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And they DO detect cheats with the anticheat. Jesus. Recording evidence to send in HELPS them. It's not one or the other.
You're complaint is basically 'The police can ticket speeders, but HOW DARE THEY put up speed limit signs!' 🤦♂️
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No it doesn't detect cheaters if you know how to get around it. I've seen killers moving at the speed of sound and flying around without getting caught. I remember going on Minecraft servers and you can get kicked for flying. The game doesn't even know if you're moving too fast or flying. It just doesn't. If it did there would be no evidence of flying Ghost Faces.
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And how would anti-cheat know to ban people, if people don't submit reports? No anti-cheat magically knows what a hack is; it has to be programmed in.
And very few insta-ban for new hacks; they want to get as many cheaters as possible in one wave. if they insta-banned everyone the second they get a new hack put in Easy AntiCheat (or whatever one is being used), then hack-developers would just make ANOTHER HACK. By waiting, they can catch the most hackers in one go, instead of banning 100, then a new hack coming out, then banning 100 more, then a new h ack coming out.
Instead it's like ban 1000, a new hack comes out, wait a bit, ban 1000 more, etc.
You're talking like someone who has 0 idea how this works and yet expects everything to do what they expect.
'Minecraft can do it, so why can't this!?' Because this is not Minecraft? Because the minecraft server HAS a flying cheat built in, which makes it easier to LOOK FOR the cheat? Because you were using an older hack (if you were using a hack, that is)?
Again; you're basically applying your 0 knowledge to DbD, then acting like you found a flaw. The only flaw is your logic.
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Yes reporting does something. Maybe try holding off the complaining about inaction...for things which are not reportable.
I personally know of a few people who were banned for racist and homophobic comments (back when I actually had end game chat open).
How do I know? Because these people came to my Twitch channel after our EGC encounter and saw that I was reporting them - they of course returned later when they were banned and shared that information complete with threats of violence.
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Eh, I mean, I keep reporting it as unsportsmanlike behaviour unless it's a basement bubba. It's basically forcing a survivor to depip and earn 0 BP with nothing they can do against it. Forcing a player to depip used to be bannable when survivors did it to killers, but it's never been bannable as a killer to survivors.
So I've been annoying the devs with unsportsmanlike behaviour reports with messages that a survivor shouldnt be forced to depip with only 6k bp because of a Bubba facecamping. And I will keep spamming that untill they either give survivors a black pip and a 5k BP bonus in survival for being facecamped to death(I mean, you've been distracting the killer for 2 minutes by hanging on the hook, you've been "surviving" for 3 full hookstates instead of just suiciding on hook, that should be rewarded) or untill they make emblems and bp global for people who are being chased/on the hook.
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"Forcing a player to depip used to be bannable when survivors did it to killers"
Care to elaborate?
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Forcing a player to depip used to be bannable when survivors did it to killers, but it's never been bannable as a killer to survivors.
That has never been bannable, period.
Stop filing false reports, you're just clogging up the system and making it worse.
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Well, waaaaaay back in 2016-2017, it was possible for survivors to do 5 gens while literally never being downed(and thus not being able to be mori'd). If there was no mori, 1 survivor would run Saboteur and destroy all the hooks permanently while others did gens.
Back in these days, safety pips didnt exist. So it was literally a scenario where it was impossible for the killer to gain a pip, and thus the term "depip squad" was created and gained some popularity. This led to a time where players were banned for playing purely to depip killers(the most infamous player being Ochido, he is pretty much the embodiment of toxicity when it comes to dead by daylight with the reasoning "if I can do it, I am going to do it, and I shouldnt be banned for it, because the devs allow me to do it", he was banned another time for abusing the infinite mending glitch on Legion and complained about it).
Yet they never banned killers who facecamped, even though they would literally force a survivor to depip. It's been my biggest issue I have had with the devs, and the biggest example I use whenever people say "the devs dont care about killers", as the majority of 2016-2018 was all about nerfing survivors. Killers didnt really start recieving game changing nerfs untill 2018. Killer nerfs untill then were always mechanics that were similar to broken survivor mechanics(aka, Mori's were changed with BNP, Iron Grasp+Agitaion were nerfed after DS and Sabo were (somewhat) nerfed).
DBD has had a long history, and people tend to forget that window blockers have been one of the biggest survivor nerfs added to the game.
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Oh so insults only need reports in game? That's odd, I've never seen anyone I reported in game get banned for any of that.
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- You don't see temporary in-game bans, which the vast majority of bans for insults would be
- Some insults just won't get you banned unless you do it repeatedly. If I were to call someone a "doo-doo head", the mods would be more likely to laugh at me than ban me
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Oh really? So the people banned in 2016-2017 for creating depip squads were all imagination? Yes, it used to be bannable as they considered it an exploit, even though none of the mechanics they used were considered exploits. But they didnt really have permabans for quite some time.
How could you call a window infinite an exploit when it's used to depip killers, but not when it's used for your own survival? The difference was the intent on depipping the opponent on purpose.
Post edited by Mandy on0 -
You're actually trolling.
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