We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Deathslinger's Redeemer Should Have Limb-physics Like Pinhead's Chains

This would not only look better, but it would also give everyone a clear indicator as to where they were actually shot. Making it obvious if there was lag involved or if they just hit a clutch shot on the last possible bit of skin available lol

Maybe add an animation, if they were shot in the foot, the survivor is dragged along the floor, and as the deathsling releases the chain to go for a hit the survivor pushes up instantly into a run. Shot in the back of the head, the survivor is reeled in like their hair is being pull etc etc

Comments

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    While I would like the idea, I think that's a bit too much work for BHVR to do for something purely cosmetic.



    Also I love the idea that a heavy AF spear fired out of a rifle would get caught in someone's hair rather than just absolutely blow their brains out lmao