Announcement regarding the future of the Dead by Daylight Forums:
https://forums.bhvr.com/dead-by-daylight/discussion/472588/future-of-dead-by-daylight-forums The forums will officially be closed from the 1st November 2026.
Feedback and Suggestions
Discussion List
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New game mode, Total Chaos.
Add a chaos shuffle game, but with a twist. Anytime you are hooked your perks shuffle again. And anytime you hook someone your killer shuffles., and you change killer. It would be really fun, play a bunch of different killers, and have fun with random perks.
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The downfall of cinema's greatest Slasher: Ghostface has become a high MMR punching bag
Hello, development team.I am writing this feedback with a deep sense of helplessness, frustration, and anger. I am a Prestige 100 Ghostface main, and I have dedicated hundreds of hours to mastering the mechanics and macro-game of cinema's greatest slasher, only to be forced to accept the reality that, at high MMR, this…
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Let players sort characters by prestige
title this popular UI request should have been implemented years ago!
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Pyramid Head
reverse changes on pyramid head. his M2 distance is too long on top of the cool down being shorter. sincerely someone just got 4 pyramid heads back to back and is over it. thanks.
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DEXTER Chapter Concept - 4 Survivor Perk Ideas
A Dexter chapter would be cool Dexter could be a Killer or a Survivor, but given how the majority of the show has you sympathize with him, I feel he'd fit better as a Survivor. It might actually be cool if he were playable as both. ———————————————————————————————————————————————————————————————— NEW SURVIVOR - DEXTER…
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AMERICAN PSYCHO Chapter - Patrick Bateman and Paul Allen
Apparently the forums are supposed to be down but they aren't so… screw it NEW KILLER: Patrick Bateman / The Psycho (The Executive, The Yuppie…) Speed: 4.4 m/s Terror Radius: Lullaby of 24 Meters Weapon/M1: Wooden Axe The axe Bateman used to kill Paul Allen. He swings it downward with both arms when he attacks. Power: Fit…
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WHIPLASH Chapter Concept
Whiplash is kinda a horror movie for lots of people… NEW SURVIVOR - ANDREW NEIMAN Personal Perks: The Next Charlie Parker While repairing a generator: Each successful Good Skill Check reduces the Good Skill Check Zone by 20%. Each successful Great Skill Check increases the Good Skill Check Zone by 10%. Great Skill Checks…
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Reverse Taking One for the Team
Taking One for the Team requires you take 250 protection hits for survivors who were just unhooked and are still near the hook. It promotes "farming" / hook-swapping and basically throwing the game. BHVR. If you change this one terrible achievement, you will immediately see matchmaking quality increase. Think about it.…
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DEAD BY DAYLIGHT × OBSESSION — Nikki Killer Concept
Hello Behaviour Interactive and the Dead by Daylight community! I would like to suggest a potential future Dead by Daylight chapter based on the 2026 movie Obsession, with Nikki as the Killer. I think Nikki could fit the Entity's Realm because her story is connected to obsession, supernatural influence, and the Wish Wand.…
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Why do you keep people forcing specific roles to get all the rewards?
Why am I being forced to play a killer or survivor to get ALL the rewards? Who thought it is a good idea? And why? Are you trying to intentionally make people hate your game or make people be so scared of FOMO to either play or BUY it later? This is stupid
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DBD x Obsession Chapter
Saw a really vague post about this already and thought I'd try to make a well-thought out concept about it. Note: Some light spoilers here NEW KILLER: Nikki Freeman / The Freak Weapon/M1: Brick (She only used three weapons in the movie. A brick to smash that person's face in, a broken beer bottle against her own face, and…
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Why are we still here?
No really. Shouldn't the Forums be closed by now?
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'Fool Me Twice' ⭐ Perk Idea
You start the trial with 2 tokens. While locked into a fast window-vault movement, pressing M2 before you jump will cancel the vault as you touch the window frame, making a vaulting noise. You will gain Elusive and 50% Haste for 1s, then lose a token. If you reach zero tokens, scream, them become Exposed for 20s. If…
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Diversion (Pebble) Rework Idea
I’ve been thinking about how Diversion could be improved without taking away what makes it fun. I think it has potential to be more useful while still keeping its silly identity, so here’s what I’d change. 1. New activation condition Diversion can be pretty difficult to activate against stealth Killers or Killers using…
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"Heavy Weight" - Perk Concept Suggestion
The time it takes for the killer to pick you up from the ground and lockers is increased by 20/30/40% You cannot be grabbed and picked up by the killer off of interactables (windows, pallets, generators, chests, etc.)
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BREAKING BAD Chapter - Walter and Jesse
NEW SURVIVORS: Walter White, Jesse Pinkman WALTER WHITE, PERSONAL PERKS: FACE OFF: "I'm offering you an opportunity for revenge." - Walter White After hiding in a locker for 12/10/8 seconds, craft a Pipe Bomb. Automatically placed on another Survivor after healing them one Health State—the Survivor will be notified.…
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Prolonged Agony: Killer Perk Suggestion!
• Buffs: Increases the duration of all timed status effects inflicted on Survivors or granted to yourself by either +50% / +75% / +100%. • Deep Wound: Decreases the bleed-out timer for afflicted Survivors by either -15% / -25% / -50% (inflicted by perks or add-ons only?). • Penalty: Increases Pallet/Wall breaking time and…
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This Is Not Happening Rework
Good Skill Check Zones are 100% bigger. While in the killer's Terror Radius: - For each layer of Terror Radius that you're in, up to Layer 4 (Chase), gain 4/5/6% repair speed, for a possible total of 16/20/24% extra repair speed.
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"Left Behind" Perk Rework/Buff
When all other Survivors are dead, while within 24/28/32m of the Hatch, you see its Aura. When hooked for the first time, you cannot progress to the second hook stage. 95/90/85% of your hook progression beyond the second-stage threshold is instead stored and applied when you are hooked again, reducing the time you have…
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GhostFace 2.0 — Power Rework
General Concept: The power is based on Ghostface's identity in Dead by Daylight: a killer who photographs his victims to ambush them when they least expect it. The power changes were inspired by The Artist and The Shape (Myers), but do not necessarily need to follow that model. The kit revolves around two states: Stealth…
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Please Fix
There has to be an easier way to allow streamers to play this game, about 90% of them are extremely desperate enough to just slap their stream link in their steam profile description. No matter what you say, the killer is going to view that stream I promise you. I literally just played a match a guy with barely any stream…
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PYRAMID HEAD IS NOW PERFECT
so the recent buffs for pyramid head is awesome he is getting nerfed i just know as a pyramid head main i tried it i even tried the simplest builds thats all aura with stealth in my opinion they should nerf the addons and keep pyramid head the same they literally fixed every problem hes just pyramid head now like a brand…
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I think it would be cool if you could have your friends spectate you as a killer
As the title states, I think it would be a fun addition to the game to allow us to spectate our friends as they play killer matches. I often do this with friends on Discord, but if there was like an built-in system it would save on the connections and stuff.
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a translation in the end game chat
Im sick and tired of getting insulted in Russian by people after any match with russians speaking people after they lose the game, it is sick and anoing. I would surgest making a translation to the game chat or make the russian speaking people have their own server, so they can insult each other. it is every game they…
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Goodbye, Murderer Chucky Bug and Suggestions
https://www.youtube.com/shorts/ZyFCEoFWTMg Goodbye, Murderer Chucky Bug and Suggestions I don't do Chucky often, but.... When Chuckie is fully visible and the generator is on.. Sometimes the camera is facing upward. (It will be resolved by going over the window) Chucky's slicing kick doesn't only go 90 degrees. I would…
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Nintendo Switch 2 Version
Hello, The Nintendo Switch 2 has been out for over a year now, and Dead by Daylight still hasn't received any meaningful update for the platform. Please, on behalf of myself and many other players, I'm asking Behaviour Interactive to finally release an update specifically for the Switch 2. It doesn't even have to be the…
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The Spirit could use a few small buffs
I think Spirit is in a pretty interesting spot, but I'd like to see a few quality-of-life changes to make her feel a little smoother and more consistent, especially against experienced survivors. I don't think she needs major buffs to her power itself. Her mindgame potential is already extremely strong, and I wouldn't want…
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I appreciate the Pyramid Head changes
Keep doing those backend changes, preferably for characters like Ghostface, Skull Merchant, Trapper, & Deathslinger.
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Suggestion regarding The Ghoul (Ken Kaneki) balance and hit detection
I feel like Kaneki’s ability opens wounds and inflicts injuries way too easily during chases. The hit detection/range on his power leaves very little counterplay at loops, making it almost impossible to dodge or palette-drop effectively. Suggested adjustments: Increase the cooldown or missed-attack punishment on his…
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Trapper: The last D tier
Trapper is in an interesting spot in DBD. Both the mascot of the game and a tutorial killer, he has unfortunately fallen in rank over the years. The proposal is to fix trapper out of D tier only, while preserving his status as a new player killer. Proposal: Change the trap spawn to be in front of totems, possibly have them…
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Where is skull merchant rework
We were promised it. It's been forever. She went from A tier to F tier. If you want actually do a rework at least give her 2.0 back
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Art takes too long to get online.
Art takes way too long to get online, even if you hit survivors with your tools without missing a single one, levelling them up takes forever. By the time he gets his tools upgraded, the game will already be over. The other problem he has is that even if he does manage to get going, his tools don't even do anything…
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Please Change Tomes Instead of Deleting Them
I know the Tome Challenges can't stay as they are: currently, Tome Challenges are an outdated legacy mechanic that require way too much upkeep for something that's been replaced by Quests. However, one of the main pros of Quests is also a shortcoming: current unfinished Quests are always active, and multiple Quests are…
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Dev Note Feedback: This is next level wrong
Yes, another Dark Arrogance thread, this time regarding the logic behind Dev Note which was, hot to put it, really enlightening to read Let me rephrase that so the actual numbers behind these words are clear. "We felt Dark Arrogance could be buffed a little further. However, to offset a +5% attack recovery cooldown, we…
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Please DON'T nerf Ravenous.
Just don't. Considering that it is a perk that activates when hooking 4 different survivors, it's really baffling the idea that it should EVER be nerfed. Seriously.
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Rewards for Player Level?
We've had the Player Level for many years now and I've always wondered: for what reason? Back in the days you could see it all the time in the top right corner at least - if I remember correctly - but it never had a special function. Now you have to go into your Player Profile just to see it. So, what's the point of it…
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Get the bots to end themselves on hook if they're a bot and it's just me and them left
Even if you guys don't agree with me, and/or nothing is gonna change, I need to at least vent out my frustration. Every single game where it's me and someone left, and they get downed, instant surrender. Even though I have conviction… and they don't attempt to get themselves sacrificed on hook by just not hitting the…
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Power creep is genuinely going to be impossible to fix.
A simple solution to fixing power creep mostly my opinions but I've brought this up with many people and added some of theirs. Is by adding simple ENGAGING counterplay to newer killers (and some old but most old killers have simple counters imo) Nerf every map back to pre pallet density or actually move the pallets in…
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Very simple idea to fix tunneling for both sides
Survivors hate tunneling, because one person is killed in 5 minutes and others get very little attention from the killer which makes their gameplay boring. Then it's a 3v1 which is basically unwinnable for the survivors most of the time, especially with regression perks and at least 2 or 3 gens remaining. At the same time…
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Love the outfit, but those glasses… 😭
I love the whole outfit, but... those glasses? This is the first time I’ve loved one of Kate’s outfits, only for them to add glasses that just don’t go with the rest of the look at all. Why the glasses, though? 😭
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The AFK Crow Mechanic: Punishing Active Stealth
The current crow mechanic is designed to prevent survivors from stalling the game. A reasonable objective. However, the execution fails its own premise. A survivor hiding from a killer who is actively patrolling nearby is not stalling. They are playing a stealth game. The killer's proximity inherently creates a high-risk…
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Player Intent Wheel
Glad to have it, but I wish it was bigger. You could easily fit all 14 comments on the player intent wheel. There's no reason for it to be a jumbo UI.
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Houndmaster Whistling
Anyone else think she should whistle again if she doesnt send her dog out? Alot of them are abusing her whistling.
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Judgement vs Artist
So, Judgement is basically Artist, but faster birds, instadamage, shorter cooldowns and works on multiple floors at once. Does that mean we can get an Artist buff to at least match the instadamage and massively reduce the cooldown? Or will Judgement lose the instadamage and instead needs to mark people first before dealing…
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Hawkins Lab and pallets.
Hello everyone. I couldn’t post feedback in the "pallets destiny" category—the option to create a post or even leave a comment simply isn't there for me—so I’m posting it here instead. Please excuse me; I’m relatively new to posting and responding. Regarding the issue with pallet spawns: This happened during the second…
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Doc's debuff rework
So, I took a gander at Doc on what is the minimal amount of change that would make him viable again and came to the conclusion it's the m2 debuff. Doc has 3 big issues: 1. if a vault/pallet drop animation has started, the survivor still performs the action so doc might aswell not have shocked 2. Window heavy maps/loops are…
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Delete Judgement
Full build dedicated to being hooked gets nullified and the killer can waltz into a match with a full aura build built around them not having to hook and survs end up playing perkless majority of the game. Nice! Absolutely miserable every single game. I'd rather ######### die.
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The Twins hook camping
I believe that "viktor" should count as hook progression to get off hook. I just vsed the twins and they hooked everyone and ran back and forth with viktor and no progress grew on the anti hook camp meter and everyone died on first hook..shows how skilless that killer is
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Pls fix these Killers next/in the near future because massive Bugs:
I’ve been attempting Adept achievements, and unfortunately, I’ve found that the following Killers have massive issues and are, in some cases, unplayable: The camera perspective when playing as Chucky is constantly getting twisted, whether it happens during a vault through a window or when getting stunned by a pallet, it…
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Seperate Audio Volume Settings for Match and Menu
I like to play matches in a fairly high volume. But as soon as I am spending Bloodpoints the audio is way too loud. Would be nice, if menu audio could be set seperately.