
Feedback and Suggestions
Our team will be happy to read these!
Feedback and Suggestions
Our team will be happy to read these!
Discussion List
- With the disappearance of Japanese and Chinese servers and the merging of them into Asian servers, gaming ping has become too extraordinarily high. Previously, ms was about 20 ms, but these days, ms h…Started by yoyorh
- I'm not kidding. By MMR reverted I mean changing MMR values to the ones that players had before the abandon system was implemented. Right now, the best killers in the world are unintentionally digging…
- A killer who is a mimic . It basically would resemble a random survivor until it comes within so many meters at which time it would revert back to original form. The next idea is maybe adding some per…
- Right now, we can only hide the chat temporarily — but that’s just not enough. Sometimes you feel the urge to open it, thinking maybe someone said something nice — but 9 out of 10 times, it’s just str…
- So in the post today about the new Rifts and Quests, hidden away at the bottom of the article is this line: "While we ultimately plan on retiring The Compendium, we still want those older challenges t…
- Activates after standing still for 0,5 (was 2) seconds. Undetectable status effects linger for 3-4 seconds. (new) Suppresses the starting of the chase music for 3-4 seconds on both sides after enterin…
- There is no way to practice or gain map knowledge as a survivor. You cannot start a custom game with 0 killer(s) and there are no killer bots outside the one in the tutorial. I know that implementing …
- I'm a Ghoul main, I love playing as Ghoul because it is an easy step into fast pace mobility, unlike the other 3 options. Therefore I propose that the 2 meter grab range only apply to Survivors and no…
- Hello fog travelers in this post i want to discuss an Abandon system which works against one side and forces them to lose mmr, or stay like it is. Killer Scenario #1 – If all Survivors Are Bots: The K…
- This is more aimed for BHVR but I don't think I'll get a response on this… if I do awesome though. Although 2v8 is nearing and I was wondering how others felt on this matter as well. Aside from that, …
- This change would be very good for the overall health of the game. It would simplify the game much more, especially for beginners. Plus, this was a good change in the long run since you could make mor…
- Lich, Sadako and Dredge are all incredible killers to play as, but are all weak. Despite this their kill rates are very high, due to them noob stomping. This is a problem that is very difficult to fix…
- So I've been thinking about this and this is basically my stance overall: It's good on paper but the devs have WAAY too much stuff they'd need to change/adjust and they only changed 5 perks on the PTB…
- I've rolled this perk a few times in Chaos Shuffle, and it's just in such a sorry state, it's practically an empty perk slot a lot of the time. I have three buffs in mind for the perk, and I do think …
- Hex: Two Can Play is a very underwhelming perk, especially for a Hex with such strict conditions for activation. Currently Hex: Two Can Play requires the Killer to be Stunned or Blinded 4/3/2 times to…
- Just as using the syringe consumes the med-kit, so should using BNP consume the toolbox. The fact that you can shave off time off a gen and STILL have charges left in the toolbox to speed up gen speed…
- Everyone should have encountered multiple instances of invisble walls, which feel quite weird and out of place. You notice them especially on certain killers that have some form of jump or rush attack…
- I think it's better for the game if haste/hindered cannot stack because it means that perks individually can be a lot better and easier to balance. I think they should have stuck with their guns and a…
- Because if the griefers can't troll their teammates on the hook anymore in 1v4, they can flock over to 2v8 and still do it.
- Okay, hear me out on this one. This perk is something that I have been thinking about lately and it would be very fun to have in the game, I think. I don't have a name or anything, it could maybe fit …
- If a killer gives up because they can't find hiding survivors that aren't doing objectives after 10min you consider that a LOSS. But if a survivor gives up after all survivors are downed you consider …
- When in the Dying State: Unlocks the ability to Heal other Survivors in the Dying State. Unlocks the ability to Unhook Survivors. This would most likely be incredibly powerful so here's some ways to b…
- Gallows Humour (Survivor) Even in the most dire situations, you can still find the courage to cling on. Whenever you hooked you gain the following effects: - Your last hope unhook detection range for …
- I am sad to see Skull Merchant 2.0 given up on, but after taking some time to accept it, I am a little more optimistic. The new drones made me think of a relatively unknown gem of a game called Receiv…
- …and new skull merchant seems to be lot more complex than old one? Not gonna say it's a bad design or anything yet, but I'm honestly not sure if any players will be happy about that
- Just had an idea that could be a new Killer. When hitting a Survivor with your power (either a melee or a trap) Mark the Survivor. Healing or downing the Survivor will remove the Mark but if a Mark is…Started by Mathideus
- I was always critical of the abandon feature but posting how the game sees every option feels like its the final nail in the coffin. If all remaining Survivors abandon it is a tie. So lets say you get…
- She's a strong killer, always running sloppy and exposed perks makes her hard to avoid. But I don't know, I guess making her attacks after phasing be special could be a nice balance thing, but what do…
- The wording of the perk Human Greed needs some revision but also a buff. First note their is a grammatical error where it uses [a] instead of [an] before the [8-meter] in the first half of the effect.…
- Hello! My name is Cetren and I am an avid Felix main. I wanted to make some suggestions regarding his teachable perk visionary, as it's in a bit of a rough spot right now! As it stands, visionary is n…
- What other alternative do you have to ensure balance and quality of perks if you allow stacking of those status effects? Seems to me you are just caving in to an angry mob, because you do not address …
- I believe this should be reworked. I was in a game. We were the last 2 survivors. Strategically we were working on 2 separate generators and almost had them completed but the killer was doing patrols.…
- Hello, I started to think about the Skull Merchants design preview as soon as it dropped. Reading it I saw an issue with the design and thinking it over I just saw more. One of the mission statements …
- Hi my account has been ban for 8 years, which I did not logn in that account for 8 years. Could you help me to release the ban? account: drinkwish1992 on steam
- Even with the recent announcement that Haste and Hindered will stack again (Yippee!!!!), paired with a few odd and concerning abandon match/loss/draw conditions (loss on 10m without gens being done? H…Started by Coffe_e
- So, Hag is one of the two least changed killers in DbD, alongside Myers. She got some smaller changes last year, but I'd really like her to get more. • First, most people want to make her a 4,6 killer…
- I would really like it if, at a possible milestone like patch 10.0.0, you guys at Behaviour took the opportunity to make a mega patch focused more on the technical side of the game. suggestions: Perfo…
- I suggest an option to queue for killer and survivor at the same time.
- Spine Chill has been suffering ever since the visual heartbeat came to the game, and I think it's high time an iconic perk like this one gets a new, healthy niche to fit into. For this rework, we're t…
- I have a feeling that most of the newer killers have been improved in memento quality, notably the unique corpses left after the animations So I have a feeling that by making first survivors leaving a…
- WE need Daphne, Velma ,Fred, Shaggy Skins 😭😭💔 Also Scooby Skin for The Houndmasters Dog that would be epic
- Why not add at the very end of your perk page you can pick the random perk "perk" on your build. gives a random perk at the start of each match. So you wont need to wait for the game mode to release a…
- As excited as I am to see 2v8 returning, I find the lack of changes to the survivor class options a little disappointing. It's not that I don't like the ones we have - I think they cover the basic arc…
- Not sure what happened but it bothers me as someone with sensitive eyes but I think it's a problem for photosensitive people. Did the old coding like get turned on or something?
- There’s a lot you can fix on her, but my feedback please to you is… Her tapes shouldn’t be so free. There’s almost no downside. To balance this a few different options I personally like. Only one of t…
- Just giving a spot for the community to collectively pile perk ideas for the devs to get inspiration from for future chapters. Listing some of my own ideas as well. Numbers and things can easily be ad…
- Right now, there are so many bad offerings, it's unbelievable. So, this is my attempt to fix that. Bloodpoint Offerings: Escape! Cake, Survivor Pudding • Keep them exactly the same. Bloody Party Strea…
- So, the second Design Preview for Skull Merchant has been posted, and while certain things were improved from the first time I'd argue it's broadly net worse for a few reasons. Last time a design prev…
- Long and short of it: Design Preview 2 is built on the back of the first design preview which I did not want for Skull Merchant. A new killer sure, with some kinks to iron out, but not her. Drone Budd…