http://dbd.game/killswitch
Red ranks
Non mobility killers are stsrting to be outdated much times I feel that pressing M1 on gens have more skill than mindgaming.
Comments
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Ranks don't seem to mean much skill wise. Many times I've seen players with green ranks do better than those with purple or red.
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Correct
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But it doesnt have any relation w8th what im saying the thing is that 80% loops as m1 killer the most u get its a pallet drop earlier instead of a hit.
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You get the pallets cause they are camping them alot, hit validation change is making every scrub camp pallets. They don't even attempt to loop they just go pallet side immediatly, get the stun or pre drop to extend loop and hold Shift W to the next pallet. Excelent game design. If i didn't find Survivor boring AF i'd be a Happy Camper by now. I'd probably be playing in a tent in my room.
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Main blight. Its like the cure to all of your ailments in life.
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The problem with this is, that once you mained him, and his kill rate goes up. The devs nerf him hard and you wasted your time.
The other killers should be viable too, you know?
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No, because he slides and bumps on invisible things.
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Truly the best part of maining blight. It will bring you closer to your patron deity as you will pray for no sliding before every match, and you will simulate the economy by increasing your purchasing of anger therapy sessions. Truly nothing is taken for granted with this killer
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Doesn't necessarily make the survivor a scrub though. Risk management and game sense is a skill just like looping. Looping is a terrible play if you take an unnecessary hit and shorten your chase, which in turn prevents gens from being done. A 3 gen chase for 6 pallets is infinitely better than a 1 gen chase for 2 pallets in an attempt to conserve a resource (pallets) that doesn't need to be conserved if gens are being done efficiently.
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Mindgaming is outdated too. Survivors now use the legal cheat of stretched res, so they always see where the killer is even if he is behind a wall.
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