Help me do simple maths on some Survivor builds!
Hey there guys, I recently thought of the idea of trying to run a Exit Door opening build because I like to experiment with different perks because I like to break the meta. Playing with the same perks all the time is boring AF.
I'd like to hear how the game handles the math to perks that affect the speed of opening the Door faster. The build I have in mind is Resilience, Wake Up, Spine Chill and the 4th perk is determined yet, but I think I'll do Self Care so I can take full advantage of Resilience. Yeah, lets go with that.
Maybe we could make this a thread to post other builds to hear the math behind them to see if they're worth running or just a gimmick builds we could run.
Comments
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As far as I'm concerned, most buffs stack, and are additive.
Most buffs are worthless in term of game impact tho.If you really wanna try different build, try perks that are not based on action speed, but rather the ones that give you more possibilities, such as quick and quiet, Lithe, Dance with Me, Iron Will, Small Game, Balanced Landing, Unbreakable and such.
If you expect good things out of "That perk gives me 5% more speed, is it worth it ?", the answer is very commonly :
No.Spine Chill Action speed for vaulting can prove useful tho, especially since it has some killer detection system integrated.
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