http://dbd.game/killswitch
Remove the ability to dead hard through traps increase the hit box and start with all traps
Seriously dead hard is already a really good perk but running over a trap with dead hard shouldn't avoid it they removed the ability to dead hard when the pigs trap exploded but not the hags or trapper? Another 2 changes that need to happen is the hit box or size of the trap way to many times survivors find a tiny opening between my trap and a wall and run through it literally a centimeter away from the trap and doesn't trigger. 3rd change the trapper should start out with all the traps in the map it takes to much time to go back and forth picking up all the traps scattered everywhere.
Comments
-
You can dead hard through 2 traps. You don't need to go back and forth, just set the trap near the place where you picket it up,there usually a good spot for it within 20 meters
0 -
This content has been removed.
-
I can dead hard above 1 trap, 1 time
omg pls nerf
seriously and that's not sarkasm or toxicity
learn
to
playget
over
itDH will not be the reason why you dont 4k, seriously.
0 -
@ThirdSealOPplzNerf said:
Seriously dead hard is already a really good perk but running over a trap with dead hard shouldn't avoid it they removed the ability to dead hard when the pigs trap exploded but not the hags or trapper? Another 2 changes that need to happen is the hit box or size of the trap way to many times survivors find a tiny opening between my trap and a wall and run through it literally a centimeter away from the trap and doesn't trigger. 3rd change the trapper should start out with all the traps in the map it takes to much time to go back and forth picking up all the traps scattered everywhere.What a crybaby lol
0 -
Trapper still does need a little love. I think all his traps should spawn into the map already armed. Trap hit box needs to be increased and he should start with 3 traps in hand at base.
0 -
Not sure what's crybaby about this... it seems common sense to not be able to DH through traps. Makes absolutely no sense to be able to do so. It's an exploit and has no reason to continue. Or just keep that and let killer be able to "nod" through DS, either/or.
Edit OK, apparently it was meant to be able to neuter certain killers' powers while having the major draw of being a 2nd-chance no-hit-box pull in a chase. That definitely renders it a non-exploit... but still doesn't make it any more sensible. Just doesn't feel as if it has any reasoning behind it, IMHO.
Post edited by Keene_Kills on0 -
Deadharding through beartraps was the intention of it from the start, there is nothing wrong with it.
What is an issue, is how pathetic the hitboxes are for the traps and how easy it is to go through most doorways with a trap in the middle of them.2 -
@Keene_Kills said:
Not sure what's crybaby about this... it seems common sense to not be able to DH through traps. Makes absolutely no sense to be able to do so. It's an exploit and has no reason to continue. Or just keep that and let killer be able to "nod" through DS, either/or.Exploit!? Devs advertised that dead hards main purpose was SPECIFICALLY AVOIDING TRAPS BEFORE THE CHAPTER EVEN RELEASED!
0 -
@Akuma said:
I can dead hard above 1 trap, 1 timeomg pls nerf
seriously and that's not sarkasm or toxicity
learn
to
playget
over
itDH will not be the reason why you dont 4k, seriously.
That's BS I lost an injured Claudette at the gates as Huntress because she used Dead Hard to absorb the hatchet and keep going right on out.
1 -
@Jack11803 said:
@Keene_Kills said:
Not sure what's crybaby about this... it seems common sense to not be able to DH through traps. Makes absolutely no sense to be able to do so. It's an exploit and has no reason to continue. Or just keep that and let killer be able to "nod" through DS, either/or.Exploit!? Devs advertised that dead hards main purpose was SPECIFICALLY AVOIDING TRAPS BEFORE THE CHAPTER EVEN RELEASED!
I love how we're all panicking over traps and I can't even remember the last time I versed a Trapper.
1 -
@Peasant said:
@Akuma said:
I can dead hard above 1 trap, 1 timeomg pls nerf
seriously and that's not sarkasm or toxicity
learn
to
playget
over
itDH will not be the reason why you dont 4k, seriously.
That's BS I lost an injured Claudette at the gates as Huntress because she used Dead Hard to absorb the hatchet and keep going right on out.
Yeah... perks are meant to turn the tide. If any perk still resulted in the same end; what’s the point?
0 -
@Peasant said:
@Jack11803 said:
@Keene_Kills said:
Not sure what's crybaby about this... it seems common sense to not be able to DH through traps. Makes absolutely no sense to be able to do so. It's an exploit and has no reason to continue. Or just keep that and let killer be able to "nod" through DS, either/or.Exploit!? Devs advertised that dead hards main purpose was SPECIFICALLY AVOIDING TRAPS BEFORE THE CHAPTER EVEN RELEASED!
I love how we're all panicking over traps and I can't even remember the last time I versed a Trapper.
Yup lol
0 -
@Jack11803 said:
@Peasant said:
@Akuma said:
I can dead hard above 1 trap, 1 timeomg pls nerf
seriously and that's not sarkasm or toxicity
learn
to
playget
over
itDH will not be the reason why you dont 4k, seriously.
That's BS I lost an injured Claudette at the gates as Huntress because she used Dead Hard to absorb the hatchet and keep going right on out.
Yeah... perks are meant to turn the tide. If any perk still resulted in the same end; what’s the point?
I understand that clearly. I was just voicing my thoughts on how @Akuma's statement was false as I have genuinely lost a 4k simply because of Dead Hard which is what they suggested doesn't happen.
0 -
@ZombieGenesis said:
And, for the love of god, remove the hit box from hitting the Trapper at all. He knows how to walk through his own damn traps.But there's nothing funnier in this whole world than when a Trapper walks into his own trap!!! Can't remove this.
1 -
@Peasant said:
@Jack11803 said:
@Peasant said:
@Akuma said:
I can dead hard above 1 trap, 1 timeomg pls nerf
seriously and that's not sarkasm or toxicity
learn
to
playget
over
itDH will not be the reason why you dont 4k, seriously.
That's BS I lost an injured Claudette at the gates as Huntress because she used Dead Hard to absorb the hatchet and keep going right on out.
Yeah... perks are meant to turn the tide. If any perk still resulted in the same end; what’s the point?
I understand that clearly. I was just voicing my thoughts on how @Akuma's statement was false as I have genuinely lost a 4k simply because of Dead Hard which is what they suggested doesn't happen.
I was agreeing with you, ya darn peasant!
0 -
@Jack11803 said:
@Peasant said:
@Jack11803 said:
@Keene_Kills said:
Not sure what's crybaby about this... it seems common sense to not be able to DH through traps. Makes absolutely no sense to be able to do so. It's an exploit and has no reason to continue. Or just keep that and let killer be able to "nod" through DS, either/or.Exploit!? Devs advertised that dead hards main purpose was SPECIFICALLY AVOIDING TRAPS BEFORE THE CHAPTER EVEN RELEASED!
I love how we're all panicking over traps and I can't even remember the last time I versed a Trapper.
Yup lol
We could be complaining about sabotaged beartraps and it'd be the same discussion (only about Saboteur obviously).
1 -
@Jack11803 said:
@Peasant said:
@Jack11803 said:
@Peasant said:
@Akuma said:
I can dead hard above 1 trap, 1 timeomg pls nerf
seriously and that's not sarkasm or toxicity
learn
to
playget
over
itDH will not be the reason why you dont 4k, seriously.
That's BS I lost an injured Claudette at the gates as Huntress because she used Dead Hard to absorb the hatchet and keep going right on out.
Yeah... perks are meant to turn the tide. If any perk still resulted in the same end; what’s the point?
I understand that clearly. I was just voicing my thoughts on how @Akuma's statement was false as I have genuinely lost a 4k simply because of Dead Hard which is what they suggested doesn't happen.
I was agreeing with you, ya darn peasant!
I'm sorry milord, I have trovble vnderstanding "modern" English.
1
