The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

The Archives are mind numbingly tedious

because instead of making fun challenges , it's all just "play game normally or go out of your way to throw the game" - if only the archives we're designed to give a flat BP bonus but you chose modifiers that would impose a challenge/dumb fun


here's some ideas i had : 200% bonus post trial bloodpoints but you make 200% more noise when injured (surivor exclusive modifier)

125% bonus post trial blood-points but deep wound timers do not deplete (legion exclusive modifier)

500% bonus post trial blood points but you must hit a survivor an additional time before they go down (general killer modifier)

50% bonus post-trial bloodpoints but when sneaking you constantly hear the terror radius

10% bonus bloodpoints but it's big head mode

5% bonus bloodpoints post-trial - when stunning a killer or a survivor is injured a rubber duck squeaky noise is played

125% post-trial BP bonus but you cannot self mend


that type of stuff