I feel I've legitimately learned how to have a great time with this game
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If you just don't let the bad get to you and treat everything as a learning experience, it becomes much easier to just enjoy the game I've learned.
Stop being so mad, even when you get BM'd. It's just one game, possibly two with the matchmaking RNG, out of many. Just watch what they're doing while they BM anyway and learn to punish it 🙃
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Watching Samination's DBD parody series (especially dbdp 7) has helped me enjoy this game more since it makes fun of the things i tend to take maybe too seriously in this game like survivors being mean/toxic to killers. So whenever i encounter that i just think of how silly they are actually being.
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I get what you mean but it can be hard to not get frustrated when survivors constantly BM and rub a win in the killers face or if killers keep going out of their way to make the game boring for survivors.
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But then you can ask yourself "Are they really BMing me? Or did I just get rolled and feel like I got BM'd?"
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I understand killers' frustrations when they are forced to watch survivors tbag them at the exit gates after they're already tilted enough due to gens going too fast, a killer that they're just starting to learn, or any other reason.
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So it wraps back around to they haven't learned to take all experiences as learning experiences. They just get mad they didn't get their way :o
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I do get what you’re saying but you understand where I’m coming from right? I know it’s most healthy to only think positively about it but sometimes people are just stressed from having a bad day and just want to have a relaxing night to play DBD.
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Easiest way to counter toxicity is to do it yourself.
No mercy, no turning the other cheek.
You can tbag, i can slug, you can click click, i can tunnel, you can key i can mori, you can swf i can camp.
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Yeah, I'm a hard killer main. I know where you're coming from, and I used to be that guy. I've learned to just let it go, and this is about meeeeee~
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So you've learned the secret that I once knew: getting relaxed while playing DBD, instead of stressed.
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That’s fair
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Oh I 100% live by this. I will throw games to tunnel key users, and if I have a mori of any kind you bet I'll be sure to use that on him. I also put on franklins when I see multiple more than two items and they both are flashlights.
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Go lightborne instead, you'll get better value on 2 torches, they will just pick the items back up, where as lightborne negates it, and when try to blind you you can just swing at them instead.
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I just play for fun chases, and the game plays out from there. If I win, cool, if I don't, whatever. What matters is if I had fun during that time, and as long as I can enjoy the time spent between the match starting and ending, I'll always feel fine with the outcome, regardless.
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They get to keep them with lightborn and live or have a ward.
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Yeah just make losing a "learning experience" so when you finally master killer you realize if you chase someone you lose every gen, so don't chase anyone. Oh all that mind gaming you learned.. it won't work because they just hold w and reach another safe spot in time.
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i thought the secret was camping with cannibal?
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The trick is to turn it into a drinking game.....everytime you get bmed you have to take a shot of course at first i thought you meant bowel movement.
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Agreed. No matter what happens, I refuse to do anything other than play with completely randomized builds, and treat each trial individually.
If someone starts to get caught up in the "They use this meta, so I feel I also need to" will often get caught up in the more negative aspect because they are no longer playing for themselves; they are playing for the enjoyment of others.
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If someone blinds me? They die. I will beat them on hook the entire time. Or maybe even watch them bleed out if I have time. It is a simple rule and I wear Lightborn if I see one flashlight and often dodge lobbies at night if the killer I am playing doesn't have Lightborn. But sometimes they slip through the cracks, or find one in a chest... And a good portion of those never even blind me. The ones that do? They get what is coming to them.
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This. Ive learned to not get tilted about what killers or survivors do during a match. there is always a reason behind it and its just a game. Blaming other players is such a dumb thing to do, because it will not solve anything. Its very rare when everyone says gg after a match, but when it happens it just feels good that your skill gets appreciated even if the other side lost.
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His animations ruined me. I hear all of the voice overs in-game now, though I don’t mind it when I hear Jake and Claudette talking in my head. Also, hearing his Wraiths voice in game makes facing tunneling/camping Wraiths bearable to verse. Ah Ding Ding Ding!
But on to the topic, the moment I stopped taking the game seriously, the more enjoyable it became. Looking at the game from my opponents eyes has also helped me not get angry when I get tunneled or camped (unless it’s at 5 gens, then I’ll hope they get explosive diarrhea).
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Personally I still run meta perks in general on survivor, but I also legitimately find it fun to not get destroyed at 5 gens left. It also helps make chases fun when I don't die super early in.
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I try not to take the game seriously. It's a video game, it's meant to be fun, and if I'm not having fun I'll just do something else until the match ends. But not taking the game seriously is easier said than done, and in DbD bad matches feel less like a learning experience and more like a stomping (or bad luck, whether that's map RNG or your randomly determined teammates). Most people don't learn from getting stomped, they need a gradual increase in difficulty.
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I tend to find the vast majority of trials end up with 1-2 gens remaining at worst before sacrifice and loss, and at best an escape without meta builds. Those perks are strong, but it's an illusion to feel they are needed to avoid being devastated. It's as much about skill and using what I have wisely as it is what perks are used.
At the same time, if someone brings in the offering "Shroud of Binding" and a Bubba approaches, then no God is coming to save me!
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Well, all I can say is Dead Hard stops you from taking damage, full stop. Borrowed Time at least gives you a change to get away from the hook, and how the unhooked proceeds is on them. Iron Will lets you be stealthy sneaky, and my 4th is not always meta since I don't run decisive. I typically run Adrenaline, which is still meta but assumes I just won't be in a situation I need decisive, which typically only happens anyway when I'm against a few specific killers. Mostly (aggressive) Wraiths, Slingers, Spirits, Nurses, Huntresses and Bubbas. Everyone else seems to just kind of fall into "I deserved the tag."
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There's nothing wrong in choosing those, and neither should people be shamed for it. And neither should people feel they cannot experiment with other builds because their opponent(s) run selected perks, making that person feel pressurized into using them.
I'm of the opinion that most perks have a benefit that can give people as much chance of surviving as others. Take Deja Vu: this perk has saved me numerous times because of being able to plan the field in solo queue. Putting distance and pressure on the killer is very effective, and if I play well enough to evade/ avoid the killer using mindgames, I can be strategic enough to get out safe, no matter the build.
People should never begrudge others choosing perks to use, but I feel players ought to feel more free to experiment and find the decent combinations and perks to make the gameplay less stale. Even randomized, I've been surprised with how exceptionally useful perks are that I would never have considered otherwise. And when I am beaten, it's normally due to the skill of my opponents or bad play by me (I am very inconsistent - I've beaten really good swf groups and lost to green or yellow ranks for reasons I still cannot understand!).
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