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No Mither purpose and buff
ChesterTheMolester
Member Posts: 2,771
I believe No Mithers recovery speed on the ground should be doubled. The reason is that then No Mither can be used to intentionally force a Killer to hook you instead of his initial victim or slug you and risk you ruining his chases over and over again. I think that was the purpose of this build in the first place, thats why David is the biggest and most obvious survivor but the fact that Killers can often slug you, finish whatever he is doing and pick you up in time defeats its purpose.
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Comments
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It's pretty much a "challenge" perk. Yeah it could use a buff or two for the risk of being injured for the whole game.
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MeowLux said:
It's pretty much a "challenge" perk. Yeah it could use a buff or two for the risk of being injured for the whole game.
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Why should no fuss be buffed, as others say it is a challenge perk0
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Considering toxic survivors that will just heal the survivor in front of killer this could be OP.0
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SuperRavenSn1per said:Considering toxic survivors that will just heal the survivor in front of killer this could be OP.0
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It's a perk to make the game more challenging.
It is already fullfilling it's purpose, no change is needed.
If you don't want to use it in its current stat then no one is forcing you.
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Remove the No Mither icon and starts the trial healthy, at least.
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Dragonredking said:
It's a perk to make the game more challenging.
It is already fullfilling it's purpose, no change is needed.
If you don't want to use it in its current then no one is forcing you.
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