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Do you personally expect Slinger to be played after the nerfs?

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Haddix
Haddix Member Posts: 1,020
edited October 2021 in General Discussions

I'm not expecting to see him much anymore, personally. I feel they've tampered with his appeal too much without giving him enough elsewhere to compensate.

NOTE: I am NOT just asking about viability/his strength. The discussion is welcome, but I'm specifically asking about how much you think Slinger is going to be played after his nerfs.

Post edited by Haddix on
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Comments

  • Regulus47
    Regulus47 Member Posts: 450
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    He can still shoot in less than a second so the changes don't do anything. It might actually be a buff, let's wait and see.

    Really good death slingers will still dominate.

  • Regulus47
    Regulus47 Member Posts: 450
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    He was A tier at least before. Now that he can walk faster when aiming he can zone really well, and good killers will adjust to the quick scope change. I think this is a buff to really good deathslingers. It added like 0.1 second to how long you need to aim, that's nothing.

    He will still be really strong, you just need to actually be good at aiming now instead of just waiting for a vault and quickscoping

  • Bjario
    Bjario Member Posts: 313
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    Nope, only changed from PTB seems to be the more changes to movement speed while aiming down sights. YES BHVR, that's EXACTLY what he needed.

  • Crowman
    Crowman Member Posts: 8,792
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    He's not really played now and the devs nerfed everything about him while making him less fun.

    I'm sure people will play him /s

  • Labrac
    Labrac Applicant Posts: 1,285
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    "Really good" Deathslinger here. I don't main him, but I do play him almost daily since his release.

    The ADS MS is USELESS. ADS feels like CRAP because of the horrid sensitivity and how easy it is to dodge his shot if the survivors strafes due to the hitbox. Try holding ADS forever and see if that helps you in any way.

    His strongest playstyle will still be quickscoping, which the survivors still can't react to. He's just as annoying to go against, but way more unfun to play.

    Don't forget that you can also now hold W for 14m before he's even able to do anything with his 110% ass speed. But yeah, huge buff.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623
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    Almost noone will play him similarly to Hillbilly. Talking about Hillbilly, didn't they nerf his Engravings Addons?

  • Haddix
    Haddix Member Posts: 1,020
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    They buffed them this patch. They no longer accumulate as much overheat as they did before, which is reaaaaaally nice.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623
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    I misread it then lol. I thought they nerfed them. This Mid-Chapter is actually really good (Deathslinger being the black sheep)

  • Avilgus
    Avilgus Member Posts: 1,261
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    No.

    I'm sure people will enjoy more Blight and Nurse (until they got overheat or any other stupid "balance" treatment)

  • Iliketoplaykiller
    Iliketoplaykiller Member Posts: 352
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    hard no, his teachables are ass and I have no reason to play him now.

  • Nayru
    Nayru Member Posts: 567
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    if not for blue totems i'd tell you about our lord and saviour plaything-retribution but unfortunately due to personal reasons:


  • Iliketoplaykiller
    Iliketoplaykiller Member Posts: 352
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    I can't wait to start patrolling gens and totems, its going to be so fun. Behavior really did an amazing job for killers this patch....

  • latinfla4
    latinfla4 Member Posts: 2,119
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    Sure you will see him played(at a certain mmr level)then no just nurses and blights after that and maybe pinhead.

  • Guest1567432
    Guest1567432 Member Posts: 728
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    No...he is a dead killer now. Everyone will move to Trickster/Huntress.

  • Beaburd
    Beaburd Member Posts: 816
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    Absolutely, I do.

    People were dedicating themselves to playing killer when the original DS was released, and even when that patch came out that allowed you to blind/stun at any time during the pick-up animation. It didn't matter how hard they were belittled, or how unfair the game was towards them.

    If there's anything you can rely on killers to consistently do, it's to play through their worst frustrations.

    Sure they complain too but hey, it's hard for me to blame them nowadays.

  • Haddix
    Haddix Member Posts: 1,020
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    I do agree, however, you are bringing up the game's balance as a whole. I will throw in the point that

    1. This change negatively impacted a single killer, so although killers may still play despite these changes, they may just not play SLINGER.

    2. Even if a killer is objectively weaker, I think what matters most is the feeling that you have while playing them. For example, Spirit is now weaker, as she gives more information, but the feeling of playing AS her is completely unchanged. I don't expect Spirit to be thrown in the trash by people who main her. Slinger, on the other hand, had his gameplay experience heavily tampered with, as his power was all about those quickscopes and his stealthiness. His TR increase mostly affects how the Survivors feel when playing against him, so it's probably not something that you're going to immediately notice as Slinger, but his ADS time is what really hurts his appeal. Even if Slinger was the same exact strength as before, I feel these changes would still ward people off from playing his new version.

  • Nayru
    Nayru Member Posts: 567
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    you tell those survivor mains, you tell them

    i'm going to be super real with you as an ex-non-headphone spirit main

    being constantly juked and pallet stunned by headphone survivors that know where you are in phase is a very, VERY jarring change to gameplay from her pov, and good ones now just loop you inside and outside of your long cd power

    even vs lower-end survivors that made major mistakes that are the basis of killer gameplay, her addon set was ravaged, and it was such a solid set, possibly one of the only consistently good sets they ever made, maybe slightly outdone by wraith

  • Eye66
    Eye66 Member Posts: 822
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    They badly trashed Deathslinger for honestly no reason in this patch, it's inexplicable

  • Crowman
    Crowman Member Posts: 8,792
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    There was a reason (survivors complained), just not a good one.

  • Mister_xD
    Mister_xD Member Posts: 7,669
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    did the PTB changes go through?

    if so, then no.

    those changes managed to locate and remove everything fun about him.

    honestly if i, as a Deathslinger main, was tasked with making him really unfun to play as, i wouldnt have been able to do a better job.

  • Haddix
    Haddix Member Posts: 1,020
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    I won't argue with that. My point was she's mechanically the exact same, so you don't play Spirit and think "man, her phase feels slow and clunky," you just feel "man, it feels like everyone always knows what I'm doing now." It's 10000% going to negatively impact your experience, just not with the actual mechanics of the power that make her feel like a Spirit.

  • LordSturm
    LordSturm Member Posts: 493
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    pinhead is nowhere near the same level as nurse or blight lmao, there's like 10 better killers than him minimum

  • Nayru
    Nayru Member Posts: 567
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    yes but what if your phase does feel slow and clunky because your green activation speed/movement speed addons are deleted

    double activation speed being a glitchy spirit that'd stop moving and two seconds later lunge at you suddenly was my primary setup

    now you kind of just..... can't do that, or up her speed to any reasonable extent without using mother-daughter, god it's just so awful

  • slendermansmoom
    slendermansmoom Member Posts: 544
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    yes because devour + undying + thrill of the hunt + haunted grounds deathslinger exists

  • Eye66
    Eye66 Member Posts: 822
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    I've been trying to adjust but it takes 20 full minutes to ADS now, it's unbelievably terrible

  • Nayru
    Nayru Member Posts: 567
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    not anymore it doesn't, mikaela just arrived and thrill doesn't noise alert you now lol





    (and why is noed not in place of thrill?? i always ran that ace in the hole to completely and utterly dunk one gate teabagger free of charge)

  • slendermansmoom
    slendermansmoom Member Posts: 544
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    uh no if you run the perks i listed there will be no totems left that aren't hexed

    so boons are useless with this build

  • slendermansmoom
    slendermansmoom Member Posts: 544
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    and boons are not a problem because i am part of a group of other survivors on discord who will for the first month bring totem perks and cleanse every dull totem we can find in protest of boons

  • Nayru
    Nayru Member Posts: 567
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    ..except when they gank your hex totem and turn it into a blue totem, which they can do you realize

    they nerfed it a bit in that it takes +10 seconds (24 total base) but you realize that blue totems trump hex totems right, and even if you snuff one they can just relight it (without the time penalty because your hex doesn't come back)

    uh engineer's fang hi, i am the basement dweller on gideon randomly injuring your entire team on the first floor from below them and they can't do jack about it, better hope they find some legendary cover when it's box time!