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Killer Concept: Carnage (The Symbiote)

Grimmy_Bluues
Grimmy_Bluues Member Posts: 354
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I'll admit, I am not massively knowledgeable on Carnage, but I think he's a cool character and imagined he could be an aggressive character that plays similar to a fighting game.

Base stats-wise, he would be 4.4m/s (110%) with a 32m Terror Radius. He'd be average height, mainly to allow him to stick to more walls.

I'll give a bit of info on how exactly I imagined his power to work.

Tendrils of Carnage:

  • Lifts you up 1m
  • 2 second charge.
  • 2 second cooldown on cancel.
  • 3 second stun if too close to a loud noise notification.

Enhanced Leap:

  • Up to 16m range, with camera angle controlling distance.
  • Move 10m/s during the leap.
  • The leap is similar to Victor's, but with a more straight arc.
  • 2.5 second cooldown after landing, slowed to 92% during this.

Symbiote Slam:

  • Up to 8m range, distance control being same as Enhanced Leap.
  • Move at 7.5m/s during the slam.
  • Damage radius is 4m around you.
  • 3.5 second Cooldown, immobile during it.

Symbiote Combo:

  • A combo only starts after a Slam, the initial Slam is not part of it.
  • Barbs move at 30m/s with a range of 12m.
  • Each barb shot adds 1.25 seconds to cooldown
  • The Killer Instinct reveal takes 3 seconds to activate, then you let out an audio cue and the reveal lasts for 5 seconds.
  • Tendrils of Carnage lasts 6 seconds if it's performed in a combo.
  • Tendrils of Carnage and Enhanced Leap don't count towards the combo.


Don't think I missed anything, and I am pretty happy with this concept, but feel free to give feedback.