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Dead by Daylight: The Final Chapter

DarkbeastPaarl
DarkbeastPaarl Member Posts: 66


The Realm of the Entity has seen many Survivors and Killers enter it. Many have survived, and many more have perished. But all good things must inevitably come to an end.



Enter: The Archive.


The one place in the Realm of the Entity that houses the knowledge of many eons, now it's halls shall be the stage for the grand finale.


The new and final Killer is: The Entity.



Incomprehensible. Ancient. Formless. The Entity has called many into its Realm, to feed upon the Survivors' torment, and the Killer's revery. Now, however, The Entity has given itself an avatar to kill the Survivors itself.



The Entity's power is called: Dark Fog.


The Entity is formless. What hunts the Survivors is merely its avatar.


Special Ability: Teleport.

The Entity calls upon the Dark Fog to obscure its form. While looking at a Hook, press the Power Button to near instantaneously appear from the targeted Hook. The Entity cannot teleport to Sabotaged Hooks, or Hooks that have a Survivor on them.


Special Ability: Dark Sacrifice.



After putting a Survivor in the Dying State and if they've already been Hooked twice, The Entity can summon a piece of itself underneath the Survivor, impaling them and Sacrificing them.


The Entity comes with three new Perks.



Death is not the end because: Death Is Not An Escape.



After Sacrificing a Survivor, Death Is Not An Escape activates. The Killer can block off the nearest pallet or vaultable window for a duration by pressing the Ability button. After this has been done, Death Is Not An Escape deactivates until another Survivor is Sacrificed.



Relish their suffering with: Memento Mori.


The Hooks are just one instrument of death in the Entity's Realm. After a Survivor is rescued from a Hook twice, Memento Mori activates.


After putting a Survivor that has been hooked twice into the dyingstate, the Killer gains the ability to kill the Survivor by their hand. Afterwards, Memento Mori deactivates and undergoes a lengthy cooldown.




An exit or a trick of the light? They can never tell with: Hex: False Hope.



A Hex that feeds on hope and twists it into something else.




After a Generator has been fully repaired, Hex: False Hope activates, creating fake Generators that when completed, trigger Killer Instinct, and apply the Incapacitated status effect for a long duration. When all Generators are repaired, Hex: False Hope activates the Endgame Collapse, regardless of whether or not the Exits are opened.



New Survivor: Vigo.



Vigo was not the first person to be dragged into the Entity's Realm, but he knows the most about it. Now, at the very end, his knowledge may be the only thing that can save him.



Vigo comes with three new Perks.



Your knowledge of back doors in the Fog could be the difference between life and death with: Locksmith.



Though not as effective as a key, a lockpick works just as well.



Survivors who find the Hatch can attempt to unlock it without a key. Doing this incurs several difficult Skillchecks, and failing them causes a loud noise.




You've learned how to manipulate the Fog, now it's time to put it to use with: Vigo's Reagent.



Manipulating the Fog is no easy feat, but you have managed to do it.



Start the Trial with 3 Tokens. Pressing the Ability Button while holding an item, changes that item into something else. Afterwards, you lose a Token.




Survival is what matters with: Boon: Misdirection.



A Boon that fools those who seek to harm you.



Pressing the Ability button while near a Dull or Hex Totem will bless it.



While this Boon Totem is active, Killers within a 24 Meter radius will occasionally receive a loud noise notification at a Generator that has not been worked on.


You can only have one Boon Totem at a time.



The Realm of The Entity has seen many Survivors and Killers enter it. Many have survived and many have perished. But all good things must inevitably come to an end. Witness the Final Chapter of Dead by Daylight.