Chapter Concept: The Beast Within
Within us all is a beast that yearns to break free. If you fail to control this beast, then it will consume your soul.
New Map: The Burial Site.
The final resting place of a long forgotten tribe, deep in the heart of the Red Forest. The burial mounds are the only thing left to give clues that they ever existed. Along with the legacy they left behind.
The new Killer is called: The Skinwalker.
Once, The Skinwalker was a shaman who sought strength to protect his tribe from the invaders from across the sea. This shaman sought the hides of wild beasts, believing he could tap into their power. The spirits, deeming his actions abhorrent, cursed him, damning him to forever be a monster of both man and beast. Now a brutal predator, unburdened by humanity, The Skinwalker has found his way into the Realm of The Entity.
The Skinwalker's power is: Monstrous Form.
Shed what little humanity remains and unleash the beast within.
The Skinwalker can shift between two forms, either a man or a monster of both man and beast. Press the Power Button to shift between Human Form and Beast Form. In Beast Form, The Skinwalker moves faster, but has an increased Terror Radius while in Beast Form. The Skinwalker starts the trial in Human Form.
Beast Form: Savage Strikes.
Your claws are sharper than any blade, and bite deep.
While in Beast Form, hitting a Survivor with a Basic Attack inflicts the Mangled and Hemorrhage Status Effects, and triggers Killer Instinct on the the Injured Survivor for 5 seconds.
Special Ability: Bestial Strength.
Your Rage builds when the prey fights back.
While in Beast Form, breaking pallets breakable walls and damaging Generators builds your Rage. The higher your Rage Tier, the faster you break pallets and breakable walls, and Generators regress at a faster rate.
Rage Tier I: break actions and damage actions are unchanged.
Rage Tier II: break actions are 15% faster, and damaging Generators causes them to regress an additional 5%.
Rage Tier III: break actions are 20% faster, and damaging Generators causes them to regress an additional 10%. Your next Basic Attack will immediately put a Survivor into the Dying State. Downing a Survivor in this way completely resets your Rage Tier.
The Skinwalker comes with three new Perks.
You always catch a scent with: Scent of Blood.
Your sense of smell is keener than any bloodhound.
After injuring a Survivor, unlocks the potential in one's aura reading ability. The Injured Survivor's aura is revealed to you for 5/6/7 seconds after ending a Chase.
After Injuring a Survivor, Scent of Blood gains a Token up to a maximum of 4/5/6.
Each token Scent of Blood has awards additional Bloodpoints, up to a maximum of 80/100/120% in all categories.
Bonus Bloodpoints are only awarded after the trial.
Make stalking your prey easier with: Hex: Oblivion.
A Hex that feeds on a Survivor's mind.
After cleansing a Dull or Hex Totem or Snuffing a Boon Totem, Hex: Oblivion activates, inflicting the Survivors with the Blindness and Oblivious status effects until Hex: Oblivion is deactivated.
Play on their fear with: Fervent Hunter.
The first few moments are crucial for a hunt.
At the start of the trial, Fervent Hunter activates, granting the Killer the Undetectable status effect for 9/10/11 seconds. After the time has expired, Fervent Hunter permanently deactivates.
The Skinwalker's cosmetics have a little neat trick as well. Not only do they alter his look, but also change the appearance of the Beast Form as well, depending on the skin.
Killer Mori.
POV: Third Person.
The Skinwalker has two Moris. One in Human Form, and one in Beast Form.
In Human Form, The Skinwalker swings his tomahawk down onto the downed Survivor three times, before ending it by embedding the tomahawk into the Survivor's skull. He tries to remove it, but it's lodged in good and he uses his foot to pull the weapon out of the Survivor's head.
In Beast Form, The Skinwalker pounces on the Downed Survivor and brutalizes them with his claws before biting their throat and ripping it out. The Skinwalker howls in triumph and gets up from the dead Survivor.