Does sbmm affect survivors
I used to be a tapp main before sbmm came into the game. But now every time I play him I get the sweatiest players, even though none of my matches before ir after playing him are as bad. For example I play bill for my first match of the day and I get a trickster. Then I play zarina and face a hag. But as soon as I play tapp I have to face a god spirit, who’s cream of the crop,with the best addons, best perks, basically all of the trimmings. Then I’ll play quintin and face an afk wraith. What do y’all think. Do I have a point, or do I need to get a grip?
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Ive noticed the exact same thing in my solo q games. What sucks is i get paired with really bad teammates who constantly cleanse against plague and other braindead stuff but against killers who are fairly skilled in chase and map pressure etc.
I think somehow each survivor has their own sbmm similar to killers but your highest mmr survivor effects the score of the others a little.
You can have one survivor with a really high mmr score and potato teammates against a killer with high mmr because i think it matches you based off the average of your group but i could be wrong.
I have one friend i play with in our swf who is ALWAYS hiding in a locker and always runs head on or quick and quiet because theyre always in a locker and it helps them hide in lockers. They manage to escape a lot with that playstyle but often at the cost of everyone else dying so their mmr is really high and theyre a death sentence to any team they end up.
I have another friend whos a god-tier looper and they eacape a decent amount too and have a high mmr.
Now combine those two playstyles and you can imagine most teams are literally one person carrying a team of potatoes and then they die at the end while a locker dweet escapes.
Everyone cries about killer mmr (but killers cry about everything honestly) but survivor mmr sucks too.
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Okay, take this with a grain of salt as it's impossible to know conclusively, but myself (and several others) have noticed that the Halloween patch broke something with the SBMM.
On my 'good' killers (the ones I know well, and probably have a decent middling MMR on), I get okay matches.
On my 'weak' killers (the ones I'm learning, with low MMR) I get absolutely crazy match-ups against people with thousands of hours playing together in an SWF, a team of complete newcomers or a combination of the two (it's usually a crazy 3-man with a complete newcomer 4th).
I think the removal of the DC penalty allowed a lot of people to rapidly sandbag their MMR for easier matches, and now things are all over the place. Either that, or they disabled it for some reason.
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