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So pinhead got all addons nerfed?
So am I reading them right or wrong? Why cant we word them better, I swear I'm spending far too long trying to figure them out.
Like have my solve time addons been nerfed or buffed? Is it 1sec or is that 1 added to the previous 2seconds?
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Well he got one buff with Chatter's tooth but even with 25s of undetectable no one will run it since you don't chain hunt by picking up the box with it
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It says "increased by X sec". So, in theory it's a buff with added time.
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THIS IS DIFFERENTLY WORDED NOW.
Cenobite Addon Update
- Liquified Gore: Solving time increased by 1 second (was 2 seconds)
- Torture Pillar: Chain Hunt activation time reduced by 5 seconds (was 10 seconds)
- Larry's Remains: Solving time increased by 2 seconds (was 4 seconds)
- Chatterer's Tooth: Undetectable status now lasts 25 seconds (was 12 seconds)
- Engineer's Fang: When hitting an injured Survivor with a possessed chain, only 1 additional chain will spawn
- Iridescent Lament Configuration: Range is now 24 meters (was 16 meters)
I count 4 buffs and 3 nerfs. You, sir/madam, are wrong.
Post edited by GentlemanFridge on4 -
Yeah I know that one and fang got nerfed but I dont use iris lol, but I'm confused on the others
God I hope so, if they have nerfed my boi :(
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no buff will ever make up for the fact that they took the best part of him away from us
his voice lines
although we have the next best thing for instance when you cancel his power he groans weirdly
thanks dev's for that much needed feature
we need the voice lines back for when he teleports
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@MandyTalk are you able to help me out here?
Liquified gore, sure seems like its saying it's now 1 second instead of 2? So it got nerfed?
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From my understanding of it, it's increasing the time taking the survivors to solve the box by 1 second. That addon used to add 2s to the solving time, now it adds 1s.
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Yeah it got nerfed. So instead of 6 extra seconds to solve, you can only get a max of 3 extra seconds. For a green add-on, Larry’s Remains is now trash.
Good job BHVR.
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Ah okay, what a shame, was enjoying him. Probably wont bother playing him or getting the skin now lol. Dont get why we're nerfing basic addons, fang I understand but his simple ones? Lol
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So does Fang no longer injure healthy survivors? If so, why is it an iridescent?
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Because survivors didn't like that Pinhead was able to start the chain hunt by interrupting box solving.
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Oh, I read it as "added another second". Sorry about that.
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I'd be fine with these nerfs if his chase ability got buffed a bit, so it wasn't as inconsistent.
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It injures but instead of 3 chains hitting spawning on an injured survivor it's now 2 =worse antiloop
Basically killed all his addons. I'm pissed about the others being nerfed... like chainhunt will never activate now.
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Nah even with those addons some maps was to big to stop the box solving, and I'm at a level where no chainhunt =loss
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Thank you for making sense of the EF adjustment.
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no, it still injures survivors, but now when you hit the injured survivor with a follow up possessed chain to slow them down so you can catch up to them, it only spawns 1 slowing chain instead of the normal 3. in other words, they traded his ability to slowdown injured survivors for his ability to injure them, making his chase and downing potential after using the engineers fang to injure them... completely useless.
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looks like engineer fang no longer injures the rest are buffs. they worded it very poorly as per usual. all buffs 1 nerf.
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They all nerfs but 1, read my above comment about the fang if you wish to know how it works
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Wow, seems like an awesome change!!
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Lol, possible new low tier killer? All addons got nerfed so I'm thinking same level as clown?
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Cool so now I can play a killer with the learning curve of Nurse and the anti-loop potential of Clown xD
Oh but survivors will have to spend an entire 6 seconds off gens every 45 seconds. What a great bargain!
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Yeah, we can’t have a killer being too unfun for survivors now.
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Nerfing his 1v4 without buffing his 1v1 is lame. I agreed to nerf the Hoarder Pinhead playstyle, but not without compensation buffs to his mediocre 1v1.
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This is just depressing to me. The Chain Hunt was the only part of Pinhead's game that wasn't bottom tier, and the response was to nerf that and leave the rest of him to suffer. The only buff here is to an addon that is still completely worthless to use because it removes the best thing he can do and replaces it with an effect he can get out of other perks (including one of his own!) The number of Pinheads I see per week is going to drop from one to zero at this rate.
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2 seconds already is nothing. Why do you guys continue to make so many addons complete trash compared to the few good ones??
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So to 3 seconds?
Or just by 1?
Im confused
Oh wait nvm you already answered that
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It's just bhvr's way. Killers are not allowed to be good in 1v1 or 1v4. Then survivors wonder why killers tunnel and camp.
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More killer nerfs and a new boon totem without any changes to how they function. I didn't expect anything less lmao. They won't rest until the killer has no way to win because that's the most fun for survivors
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I think this is a good thing. I even suggested some of these changes when Pinhead released. It was very unfun to deal with chain hunt for the entire game because of hoarder. Making it take less time to solve the box is great. I appreciate you guys listening to feedback and making changes 🙂
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Pinhead has been nerfed. All of his good Addons have been nerfed and his meme "Chatterer Tooth's" Addon has been buffed so its a net lose for him. Such a shame to nerf such a mediocre Killer
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Don't we hate that people use useless add-ons getting buffed, and still being useless as an excuse to nerf add-ons that made a Killer fair.
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You're shocked there were further nerfs to killer?
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Read the actual patchnotes, those aren’t what they say the mustve changed them cuz they did nerf him
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I edited the wording on the patch notes to make them clearer.
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Thanks :)
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