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Trapper mains are scary

It is a common belief that the harder the struggle, the more you learn from it. It is only by going through great struggles does one truly master the craft one is trying to master.

Trapper is the ultimate test for killers.

Sure, you could just camp but any killer can camp, no if you are to be a trapper main you must master two things:

The base kit for most killers and trap management

Or in other words, you must be able to use the tools every survivor knows and out marco the survivors, the side that holds most of the macro power in the game.

With little built-in power for both chases and for gens, trapper mains know how to make every second count and that is why they are terrifying.

Sure, blight mains may be able to dash around the map like a madman but put them in another killer and watch them flail around. The same goes for most other killers, they may be strong with their main but the skills they have don't transfer over to the killers that well.

What you need to learn to play trapper, however, is what you need to learn for every killer. Trapper is one of the most map-dependent killers, so you have to learn to play on maps that work against you. Trapper holds no marco power, so you have to learn how to stall correctly.

A trapper main is terrifying because they are playing a killer that is very vulnerable to all of the bugs and balance issues that plague this game, and yet still 4k like it's nothing.

If you main trapper, you hold my respect and my fear.

Comments

  • jesterkind
    jesterkind Member Posts: 9,812

    Thanks for the kind words :)

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,632

    I fondly remember when I showed the game to my brother, I got wrecked by TheEntityLeftHand playing Trapper. I believe it's their main, though I'm not sure whether they even play anymore.

  • JPA
    JPA Member Posts: 1,685

    I used to enjoy the odd game on him. I have not tried him yet in this post SBMM world. I suppose SBMM might help with him to some extent, as you won't go too high on the MMR just by the fact you are playing Trapper.

  • Mister_xD
    Mister_xD Member Posts: 7,668

    the thing that keeps me interested in this Killer is that feeling when you place traps in places you predict someone to walk through and then catch people with them.

    my absolute favourite traps are the ones you dont place in obvious places around loops (yeah those are necessary too), but the ones you place in a "random" (as it would seem to the Survivor) patch of grass inbetween two trees that you correctly predicted someone would walk through when trying to reach a generator.


    sadly, ive stopped maining this man after a couple of years (i mained him pretty much from September 2016 (when i joined the game) - March 2020 (when Deathslinger released - who would then become my new main)) because i got fed up with the sorry state he was in. And in August 2021, when SBMM made its final entry to the game, i quit DbD for good - and just shortly afterwards he receives a buff ._.

    im gonna be honest here, had they not needlessly gutted Deathslinger in that exact same patch, it would probaply have gotten me back into DbD right then and there.

  • edgarpoop
    edgarpoop Member Posts: 8,778

    A legacy Trapper is one of the most terrifying sights in the game.

  • Labrac
    Labrac Applicant Posts: 1,285

    FEAR EVAN

  • C3Tooth
    C3Tooth Member Posts: 8,266

    As Trapper main, I dont have ability to do loops and mind game. But rather manipulate survivors movement path into traps.

    Time management, yes, Trapper is forced to know every title for best trap placement. And still getting countered by Brighter the screen.

    I use End game build, its really easy to see survivors can finish 4 Gens by the time I finish setting up traps. A match can go from 0 hook into 4k in 5min. The Gates powered moments last longer than the 5 Gens time.

    Often I see survivors starts to tbag after the 4th Gen done. Like me just M1 a Gen for 80sec, me so good. Then go straight to die with Rancor (because the toxic one usually carry DS)

  • C3Tooth
    C3Tooth Member Posts: 8,266
    edited November 2021

    I like to draw Spirit, also the second killer I play after Trapper.

    Trapper takes 80% time of playing Killer side

  • Shenlong1904
    Shenlong1904 Member Posts: 293

    Another thing that's scary is that it feels impossible to escape a trap before he finds you. Once I stepped in a trap across the map in mother dwelling, it took me 6 attempts and he had double escape speed add one, caught up to me just as I escaped

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    I do not really like playing him unless I am doing Basement Trapper. That makes things a lot easier.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434
    edited November 2021

    According to the forums only Spirit and Nurse are scary. 🙄

    But yea I agree! I am not a Trapper main but play him pretty consistently since I picked up the game. You learn so much through your wins and losses, but especially your losses IMO.

    Funny cuz things I have learned through Trapper I applied to other killers as well. Like time management (spending extra/too much time because he has to plays his traps)and playing more “sneaky” when you aren’t a stealth killer.

  • Heartbound
    Heartbound Member Posts: 3,255

    I've had a lot of time to learn Trapper and a lot of it was due to Dwight and his Bond Perk. One of the biggest buffs Trapper ever got was the constant release of new killers. A lot of these survivors face Trapper like once in a blue moon and don't really know how to handle him.

    I'm really "old fashioned" in how I play my Trapper and I don't always 4k, but it's nice to see Evan getting some love on the forums.