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When Kindred as basic kit?

I enjoy play with randoms(as survivor) but it's obvious devs are balancing the game for SWF, then randoms players have a huuuuuge disadvantage.
When we have this? or this idea it's cancel?

Comments

  • Eight
    Eight Member Posts: 513
    edited November 2018

    Seems a shame to make auras even more powerful in a game like this, but it also seems like a necessary step to help with the disparity between the solo queue and SWF.

  • AnotherRandy
    AnotherRandy Member Posts: 274
    This idea is very controversial. But then playing both sides, and being mostly a solo queue player as a survivor, I think I can definitely settle with Kindred II in the base kit, since when I am working on generator, from the furthermost spot on the map where a survivor is hooked, I need to know what the other guys are doing and if nobody is going for the save, only then it be worth to stop doing objectives and go for it. I am certainly against the idea of revealing the killer's aura to other survivors, if it comes in the base kit. 
    Eight said:

    Seems a shame to make auras even more powerful in a game like this, but it also seems like a necessary step to help with the disparity between the solo queue and SWF.

    Finally, people are slow understanding how to fix the balance. 
    Maybe not showing killer aura, but maybe like a pulsating aura of the hooked one if the killer is facecamping
  • aure
    aure Member Posts: 40

    biased killer main will tell you to just "git gud"

  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    I love it, I can pretend I’m leaving the hook then come back and sit next to it crouched. 

    I love how how much I can mind game with it. I want it to stay. 
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    edited November 2018
    I love it, I can pretend I’m leaving the hook then come back and sit next to it crouched. 

    I love how how much I can mind game with it. I want it to be implemented and stay. 

  • friendlykillermain
    friendlykillermain Member Posts: 3,162

    @aure said:
    biased killer main will tell you to just "git gud"

    nah i feel this is needed poor solo queuing survivors suffer more than anyone

  • KingB
    KingB Member Posts: 747
    Might as well make it kindred 3. Not hard to walk up to the hook, point at it then run away while everyone can see. 
  • go1gotha
    go1gotha Member Posts: 108

    If this happens, it is not very soon. This would solve at least somehow the problem of the balance of solo players and SWF, but ... in such solutions, these devs are very slow unfortunately.

  • BigBubs
    BigBubs Member Posts: 1,131

    @Murlin said:
    I enjoy play with randoms(as survivor) but it's obvious devs are balancing the game for SWF, then randoms players have a huuuuuge disadvantage.
    When we have this? or this idea it's cancel?

    May not even happen. Not the first thing they said they want to add.

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    @aure said:
    biased killer main will tell you to just "git gud"

    nah i feel this is needed poor solo queuing survivors suffer more than anyone

    Solo survivors do suffer right now BUT who suffers more? Freddy, he's better against solo survivors right now tho, but he still suffers the most!!!
  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    I like the idea of it being base kit, but wouldn't that require the perk to get a rework?

  • Master
    Master Member Posts: 10,200

    @Murlin said:
    I enjoy play with randoms(as survivor) but it's obvious devs are balancing the game for SWF, then randoms players have a huuuuuge disadvantage.
    When we have this? or this idea it's cancel?

    Devs are not balancing the game for SWF. At least not yet

  • AnotherRandy
    AnotherRandy Member Posts: 274
    edited November 2018

    I like the idea of it being base kit, but wouldn't that require the perk to get a rework?

    Just removing it first and add it back reworked later on. Priority mate
  • ad19970
    ad19970 Member Posts: 6,464

    Boy I hope they do that soon. This is pretty much the by far biggest advantage swf groups have over solo survivor groups. As long as there is a big difference between solo survivor and swf, this game will never be balanced perfectly.

  • AnotherRandy
    AnotherRandy Member Posts: 274
    ad19970 said:

    Boy I hope they do that soon. This is pretty much the by far biggest advantage swf groups have over solo survivor groups. As long as there is a big difference between solo survivor and swf, this game will never be balanced perfectly.

    Thanks, finally more and more people are understanding this. I'm preaching this a lot and a long time, people need to understand this 
  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    @Murlin said:
    I enjoy play with randoms(as survivor) but it's obvious devs are balancing the game for SWF, then randoms players have a huuuuuge disadvantage.
    When we have this? or this idea it's cancel?

    I like the idea but then bond and empathy will be made obsolete

  • ad19970
    ad19970 Member Posts: 6,464

    @AnotherRandy said:
    ad19970 said:

    Boy I hope they do that soon. This is pretty much the by far biggest advantage swf groups have over solo survivor groups. As long as there is a big difference between solo survivor and swf, this game will never be balanced perfectly.

    Thanks, finally more and more people are understanding this. I'm preaching this a lot and a long time, people need to understand this 

    Exactly. Especially those people who want a gen rush nerf. That can't happen without buffing solo survivors first. In my experience killers don't seem underpowered anymore, at least thanks to the pallet density nerf they feel a lot stronger now. Which I like, but now the next thing this game needs is to buff solo survivors to the level of swf survivors. And then the devs can see where killers might still need a buff or not.

    I do find the game quite balanced right now, even as a killer main. I'm enjoying both sides, but by far the most frustrating thing that can happen to you now in this game is getting camped. So I'm honestly also rooting for a nerf to camping. Which is why I'm hoping we'll get Kindred Tier 3 and not Tier 2, because Tier 3 is what swf survivors pretty much have, just with a larger radius for the aura of the killer. Cause a 4 man survivor team will always know if a killer is camping or not.

  • ad19970
    ad19970 Member Posts: 6,464

    @No_Cluie_Louis said:

    @Murlin said:
    I enjoy play with randoms(as survivor) but it's obvious devs are balancing the game for SWF, then randoms players have a huuuuuge disadvantage.
    When we have this? or this idea it's cancel?

    I like the idea but then bond and empathy will be made obsolete

    Bond and Empathy honestly also feel like perks that swf survivors already have in their base kit. They don't make as much of a difference than having Kindred in survivors base kit, but that as well can give them an advantage, which is why I hope some kind of form of these perks will also be built into survivors base kit. The down side is that they will also have to rework those two perks, since they are teachables and can't just be taken out.