Should I stay or should I go? referencing Holiday Event "Features"
Personally, I and I'm sure others are having a lot of fun with the new Snowman Feature for this event, but, some are in disagreement about it. So, The question I'm sure everyone is asking: Should this return as a DbD Tradition during this holiday season?
I would also ask the same of the Halloween Canker/Pustules, while broken in their original form, I don't feel they deserved the axe and with some refinement could easily come back to make Halloween events more interesting. Likewise Nome Chompsky has quickly become a favorite and should be expanded upon.
The Devs gave the Crowns cosmetics 2 runs for the anniversary event, but the lantern run for the chinese new year only 1... WTH? Both of these were fun for everyone, and should be allowed to return, or at least given some refinement to make them more fun.
SO, you've got to let us know, Should it stay or should it go?
Reference song (for those who don't get the reference/joke): https://www.youtube.com/watch?v=BN1WwnEDWAM
Have fun debating!
Comments
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I dont really care either way- I just want good events (like moonrise please bring it back)- but how were the cankers broken in their original form?
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I’d like to see it come back with some rebalancing (twins mainly). It’s nice to have a proper event for Christmas
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I want it to come back with some things adjusted (mostly based on killer powers not working with snowmen and others working and not counting as a hit).
Also add something else so it is more interactive for killers too.
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The biggest problem was in the point distribution for milking them vs hooking survivors. The team originally presented the challenge with the idea that the earned cosmetics could only be supplied by playing the side you wanted to earn them for. The big problem with this was that it created a huge disparity in people playing survivor vs people playing killer and increased queue times to unreasonable levels. Eventually the devs changed it so that earning Canker/Pustule points for either side could be applied for both the killer and survivor cosmetics offered, but it was a week too late for that, and everyone was left with a sour taste regarding the whole event. This is sad, because overall, the event was both unique and ultimately very fun, and we could use a bit more of that in this game. Sure it may have been a precursor to the blight, but overall, it was established in the lore as something that would keep returning, and I feel that, with some refinement, it deserves another chance to become a DbD tradition.
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This indecision's buggin' me.
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IKR?
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Ik how it started - I was there - but then they fixed it
Survivors could get a lot but could also die while very near complete and lose it all. Killers got less per hook but each hook guaranteed a little bit.
Also people weren't left with a sour taste, at least not the majority, and a lot of times it's called the 2nd best dbd event (behind Moonrise)
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I am just having a lot of fun with this event as both killer and survivor. As long the rewards are equally able to be earned by both sides I think these events are good.
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I wouldn't exactly say they "fixed" it so much as they tried to apply plaster over something that fundamentally needed much more work. While some are fine with the "fix" the overall problem still remains, but with some refinement, could be an excellent event mechanic worthy of returning every year. I already listed my proposals in comments or posts pertaining to the event 3 years ago, but the bottom line is that I feel like the game needs Event Features like this to add more options and fun to the otherwise stale gameplay.
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Alas the cankers won't return because they're used in an archive challenge.
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See, I like the event, kinda reminds me of an old event we had, I don't remember the name correctly tbh.
I dislike the people that try to ruin the fun for everyone.
Maybe people shouldn't take this event seriously.
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It would be nice to have a refined version of them applied to a limited archive event that revolves around them then, wouldn't it? Even if you've completed the archive, I'm sure the devs can come up with some motivation to keep interacting with the cankers, be it merely BP gains, or perhaps to help your fellow survivors achieve their goal with a reward for you if you do so. Either way, I'd love to see them become a returning Halloween tradition!
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I'm glad you like it as much as I do, but yeah, sometimes people are gonna be trash/toxic with it, but there is hope that, with a little refinement, it could be something everyone looks forward to each year. All I'm asking is if it should be allowed to return or not, that's all.
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Not so fussed about the Snowmen, but what I did like from the recent Halloween event was the pumpkins that gave mini boosts or hinderances.
Having things like that which give those randomized exchanges would be great additions, and it doesn't always need to involve just speed effects to movement. One may give a mini-effects towards vaulting, healing, auras, blindness - even effects that either give away the survivor location, stops them from doing actions or stunning the killer briefly.
Little changes can make the game more unpredictable.
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Just hoping next killers can jump in a snowman too
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I really like the event and I'm extremely happy that DBD's brought back this kind of event, where you earn rewards through new types of gameplay. It's not something we've seen in a few years and I hope it's a sign of things to come. I just want them to fix the weird interactions it has with some killer powers.
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Honestly, I wouldn't mind the snowman mechanic becoming permanent with a couple tweaks. Instead of snowmen it could be bushes or something similar and it doesn't give you a free health state when attacked.
It'd give survivors more options for stealth and you could have a entire new line of perks around it.
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The reaction is why we get boring events sometimes. I think its fun!
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I'm having fun.
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If there's one thing I absolutely believe they should keep doing, it's the mutually beneficial nature of the unlock process itself. Survivors need to take hits in snowmen, killers need to hit occupied snowmen - both sides benefit from the same interaction. That's wonderful base design for an event like this, and while there's still edge cases where people can go out of their way to deny the other side (survivors just straight up refusing to enter them ever, killers refusing to hit them even if they throw by doing so) it's way better and much more rare as far as I've seen than the equivalents from earlier events (like saboing event hooks way back, or the good old hard/face camp survivors with glowy particles in particular because they need to escape).
I can't say I've really seen the often "feared" downside of not making survivors escape or otherwise supply "proof of work" for their unlocks either - them just getting their thing (in this case getting their snowman smacked) and then immediately suiciding on hook / afking.
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If they don't fix its one sided buff aspect then it just becomes the annual killer vacation time.
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