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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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New Chapter: Infection (The Last of Us Chapter)

Chordyceps
Chordyceps Member Posts: 1,720

New Killer: The Clicker

Speed: 4.6 m/s

Terror Radius: 12 meters

Height: Average

Weapon: Overgrown Claw

Difficulty: Hard


Power: Cordyceps Mutation

Once a regular human, The Clicker has been overtaken by a late stage cordyceps based virus that has turned them into no more than a beast. This virus has robbed The Clicker of their sight, but has granted them increased strength and echolocative abilities.

The Clicker cannot see survivors further than 8 meters away from itself. Survivors running, repairing generators and performing rushed actions while within 48 meters of The Clicker have their aura revealed to The Clicker. Survivors walking within 16 meters of The Clicker have their aura revealed to The Clicker

Special Ability: Echolocation

The Clicker makes clicking noises in order to echolocate those near it. Press the active ability button to create a clicking noise that reveals the auras of survivors within 12 meters of you and in your Field of View for 3 seconds. This has a cooldown of 2 seconds.

Special Ability: Berserk

Once The Clicker has locked onto its prey, it loses all rationality as it hunts it down. When The Clicker reads a survivor’s aura, Berserk charges up. Berserk activates automatically when it is fully charged (about 10 seconds worth of aura reading). Upon activation, The Clicker screams and gains a 7% boost to movement speed, recovers from stuns 30% faster and can put healthy survivors into the dying state. Berserk lasts for 8 seconds, and when it ends The Clicker is slowed down for a short period of time.

Perks:

Go For The Jugular:

You instinctively know where to target your attacks to deal the most damage.

Survivors you put into the dying state with your basic attack recover 30%/40%/50% slower and are inflicted with the Deep Wound status effect upon recovery.

(Unlocks at Level 30)

Dormant Rage:

You lie in wait for prey to release your rage upon.

For every 30 seconds spent not in a chase, you gain a token, up to a maximum of 2/3/4. 

Whenever you start a chase, you gain a 4% speed boost for 1 second per token.

(Unlocks at Level 35)

Scourge Hook: Rot

You leave a path of death and decay in your wake. Whenever you hook a survivor, that hook becomes a scourge hook. Up to a maximum of 4/5/6 scourge hooks can appear in the trial. Survivors within 24 meters of scourge hooks suffer a -15% penalty to repair, healing and sabotage speeds.

(Unlocks at Level 40)



New Survivor: Joel Miller

Perks: 

Scrounger: You know how to make the most out of the resources at your disposal. When you find an item in a chest or on the ground, while holding an item, right click to consume the item on the ground and restore 50%/66%/75% of your held item's charges.

(Unlocks at Level 30)

Deeper Connection:

You take a while to warm up to others, but once you do, you work together excellently. You start the trial with a -10% debuff to your cooperative action speed. By spending time within 4 meters of other survivors, your cooperative action speed gradually increases to a +15% speed boost. It takes 80/70/60 seconds to reach the maximum cooperative action speed bonus.

(Unlocks at Level 35)

Nail Bomb: You know how to make traps that would brutalize normal humans. At an empty chest, you can interact with the chest for 14/13/12 seconds to craft a nail bomb. You can do this once per chest.

While Carrying a nail bomb: right click to lay the nail bomb down at your current location.

When a killer steps within 2 meters of your nail bomb, it explodes, stunning them for 4 seconds.

The nail bomb can be picked back up at any time before detonation.

(Unlocks at Level 40)