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Killer Concept: The Berserker
With skin capable of shrugging off bullets and explosions, the Locust Berserker is eight feet of muscle and pure unfiltered rage. Although she is near completely blind, her hearing and sense of smell more than make up for this, and once she finds a target, she will charge like a mad bull and trample them. With such a savage demeanor and a deep seated hatred of humans, The Entity may have finally found the ultimate Killer.
Power: Rampage
When a foe has been found, The Berserker flies into a nigh unstoppable frenzy.
Special Ability: Keen Senses.
Though nearly blind, The Berserker more than compensates for this with her hearing and sense of smell.
The Berserker can see the Auras of Survivors who fail a Generator, or Heal Action skillcheck or perform Rushed Actions within a 24 meter range for 4 seconds. The Berserker can also see Pools of Blood more clearly.
Special Attack: Bull Rush.
Once The Berserker breaks into a charge, very little can stop her.
Pressing the Power Button will cause the Berserker to let out a blood curdling howl before launching into a charge, increasing her movement speed but decreasing her turn rate. While using Bull Rush, The Berserker can charge through dropped Pallets and breakable walls without stopping and hitting a Survivor instantly puts them in the Dying State. Hitting a Generator with Bull Rush causes it to regress at a much faster rate. Hitting a Survivor, a Generator or a wall that isn't breakable, or letting go of the Power Button will end Bull Rush.
The Berserker comes with three Perks, and the first one is called: Blind Rage.
Rage is all that is felt towards those who harm you.
The Killer recovers 5/10/15% faster from Pallet Stuns and the Survivor who stunned the Killer suffers from the Exposed status effect for 10/15/20 seconds.
Blind Rage has a cooldown of 30/25/20 seconds.
"A Berserker. She can hear us. She can smell us." Damon Baird.
Their deaths may be quick, but they're far from painless, due to your :Wild Brutality.
Brutalize your victims and drive the feeling of dread into the hearts of others.
After putting a Survivor into the Dying State, all Survivors within 15/24/32 meters will scream, revealing their location and afflicting them with the Exposed Status Effect for 10 seconds.
"Control, this is Delta, we have a Berserker in the vicinity, please advise." Marcus Fenix.
The savagery of your home has given you great durability and :Great Strength.
With size comes strength, and the bigger you are, the stronger you are.
You perform Break and Damage actions 12/15/18% faster and Snuffing Boon Totems now destroys the Totem that was Blessed. Hitting a Survivor with your Basic Attack applys the Hemorrhage and Mangled Status Effects until healed, and also applys the Broken Status Effect for 9/12/15 seconds.
Comments
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I'd recommend taking some time to look at others creations, looking at different perks in the game, and different killer designs. I'd also add way more detail to this killer and re work everything. It's a good idea to implement this killer however your implementation and presentation of this killer needs some additional work.
All perks are also just buffed regular perks, they should be unique in some form or way.
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Yeah, looking at this now, it ain't my best concept.
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