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literally everyone hates mmr

why is mmr still a thing? tens and thousands of people have quit dbd because of it, yous lost more poeple when pinhead came out then gained due to stupid mmr.

why continue to force it upon us when all of us prefer old ranks? no one asked for this, no one wants it, no one cares for it and it’s literally hurting now then helping. A massive incline in player base should be a pretty obvious key that it shouldn’t exists and yet you continue to give us tiny little bloodpoint rewards like 1 week of 50% extra bps when in reality we should be getting more then that by default due to how gridny this game is anyway.

Comments

  • hezekiah
    hezekiah Member Posts: 9

    You are right. The lower ranks were are place where people can relax enjoy the game and get a breather. I am usually in the red ranks as a killer by the 2nd or 3rd week after rank reset. The final week is super stressful and I often looked forward to a rank reset where I could experiment with new killers and easier survivors. But no, my high MMR seems to follow me even with other killers. First match with a new killer has easy survivors, but the second match is back to SWF sweat squads.

  • BlighTown
    BlighTown Member Posts: 153

    ######### truth. These devs have no drive in them they need to hire devs that do care and love to code and solve problems.

  • KateDunson
    KateDunson Member Posts: 714
    edited January 2022

    I hate MMR too, sadly it's here to stay, and the increased bloodpoints of the rank rewards won't make me return to play

  • Brimp
    Brimp Member Posts: 2,984

    Took 2 years to make the most basic of all mmr systems btw :)

  • OpenX
    OpenX Member Posts: 890

    It's the death of variety that I don't like. DBD played optimally is a chore for the most part. 20+ killers in the game but only a handful are viable against good survivors. And MMR isn't really by killer so once you get to high MMR you basically just lose out on all these characters you busted your ass grinding for.

    Or you can play them, knowing you will probably lose in a brutal fashion and then get BM'd at the exit gate and in post game chat. All you can do is pray for potato survivors on the weaker killers.

  • Brimp
    Brimp Member Posts: 2,984

    im pretty sure everyone knows how it works at this point. With how people bash bhvr its hard not to notice when they say "its all based on kills"

  • Brimp
    Brimp Member Posts: 2,984

    Well yeah its literally escape based matchmaking as my friends call it.

  • Brimp
    Brimp Member Posts: 2,984

    The devs have literally said themselves in the November stream that mmr only cares if you escaped or not, not how you actually performed in the trial. Other than hatch it ignores and doesnt increase nor decrease your mmr through hatch escapes.

  • chargernick85
    chargernick85 Member Posts: 3,171

    Naw....not saying MMR is perfect or anything but the old rank system was gutter trash. I prefer what we have now over a broken mess of randos getting killed 50 games in a row.

  • dugman
    dugman Member Posts: 9,713

    I don't hate MMR, I actually seem to be getting better matches under the current system than I did under the old Emblem system.

    Regarding the above, that's not quite accurate. They said that escapes and kills dictate whether you go up or down in MMR, but how much it goes up or down depends on some other factors like relative player ratings, the order a survivor died in (i.e. the first survivor who dies shifts the MMRs up or down more than later survivors because once one survivor dies it significantly increases the odds another survivor will die later), and I think how long it takes to actually kill someone or escape. It's not a flat, set amount you go up or down when a survivor dies or escapes.

  • Brimp
    Brimp Member Posts: 2,984
    edited January 2022

    But literally.... the system is bad and its impossible to argue that it's not. Any logical standpoint will not think "you kill more means you do better regardless of how you or your opponent actually played". And if the system has to work like that then why even have the system in the first place. Also they called it "skill based matchmaking"... whats so skilled about holding m1 on a gen and having someone else distract the killer for you? Was that escape really "skill based"? No cause anyone that looks at the word skill will NEVER have that come to their mind and the person(s) who actually stalled the killer and died dont go up in mmr but down. Like this game isnt suited for mmr especially with the heinous system they made that took them TWO YEARS. Like honestly out of the thousands of posts/comments ive seen from mmr you're the first one to call it "not bad". Also there is no "how the system actually works" when its been explained to us how it exactly works.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    It is because MMR is a scapegoat for the problems with the game. So of course everyone blames it for everything. Bubba mains are just built different, sorry, but that's the truth.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Took them 2 years to implement something much more simple than the old emblem system?

    Yikes

  • Tsulan
    Tsulan Member Posts: 15,095

    Why are you blaming the mmr for poor game balance? The only thing the sbmmr does, is match you with players of your "skill" level.

    People are just mad, because they can´t stomb new players anymore.

  • lavars
    lavars Member Posts: 312

    MMR is good, the way it's implemented is bad

  • Smuk
    Smuk Member Posts: 735

    I see you have became cell inmate aswell. Somebody doesnt like ur tone ?

    Dunno how to send DM on this state of the art forum. So lets assume this is a whisper

  • Mooks
    Mooks Member Posts: 14,796
    edited January 2022

    I don’t think that many people actually quit DbD because of MMR.

    and while I am not the biggest fan of the implementation (mainly because it’s only influenced by escapes/kills) I like it a lot more than the awful rank/emblem based matchmaking.


    the main issue currently is balancing for experienced/higher skilled players though. Not necessarily MMR/matchmaking. MMR just made this issue more consistently observable.

  • Kira4Evr
    Kira4Evr Member Posts: 2,025

    I don't really care about MMR or SBMM. I mean sure, DBD was more fun before SBMM, but I literally can't bother to care lmao

  • RiskyKara
    RiskyKara Member Posts: 804

    I like it. As long as I make sure I'm dead by the end of every game my MMR goes down and I get easy to loop killers. First I kick a baby killers teeth in, I do really risky bold plays to peacock as a hero, then I let myself get murdered so that others may live.

  • Smuk
    Smuk Member Posts: 735

    The hills have eyes.

    Create a discussion regarding issues/hacker pandemic. Nothing to see there.

    Create a topic where you have made 100% achievements, BHVR congrats you.

    When bubba masks topics were a hot topic, i proposed, that i find it offensive, calling people “poc”. It is racial profiling all non-whites. But seems it is not legit argument

  • ThiccMick
    ThiccMick Member Posts: 17

    I would love it if they made MMR visible and gave rewards for hitting certain thresholds.


    Everyone that plays this game seems to think they are top 5-10% skill wise, would love to finally see proof.

    Imagine if a game like DOTA did not have a visible rank and everyone that streamed the game claimed to be "Top MMR".

  • IamFran
    IamFran Member Posts: 1,616

    I don't.

    It's not perfect and need a lot of tweaks but is way better than the old Rank System.

  • StarLost
    StarLost Member Posts: 8,077
    edited January 2022

    Okay, firstly - how do you know how many people quit because of MMR?

    Secondly - MMR has it's issues. It's not a perfect system. It's still better than ranks were for anyone who wasn't very high MMR before the change. I've explained this before, but let me do it again:

    • Under ranks, high MMR folks would be put up against a lot of people of lower MMR. This is where those 100 win streak videos came from. It was fun for the high MMR folks, but not so much fun for the people getting stomped.
    • Now, while there is still a bit too much churn, it's not quite as nutty. High MMR games are sweaty and tend to have a more rigid meta. That's the nature of games.

    Thirdly, a lot of the 'wut' matches are almost certainly caused by lobby dodging, which the devs are going to fix.

    Finally, DbD's numbers are looking fairly healthy. There was a massive spike during the anniversary event, and this is still evening out. The decline has slowed to an almost flat number now which is still very decent.

    Ranks were way worse. As a new player under ranks, more than half my games were against people way, way more experienced than they should have been - most of which were smurfing.

    There is a degree of this, sure. When someone says 'my games are too sweaty now', what they are (mostly) saying is 'I had easier games under ranks and I could meme on people and still win'.

    But SBMM has also exposed some of the badly balanced aspects of this game, and needs to be a lot more nuanced for survivors.

    I just did.

    'Perfect' is and always will be the enemy of 'good'.

    No, this would just lead to epeen arguments and 'your opinion isn't valid because my MMR is higher by 2'. I'd be happy if I could see my own MMR, and that's as far as it should go.

    Postgame chat is already a cesspit.