http://dbd.game/killswitch
Hatch and map question
to my understanding, the hatch is on the map from the start of the match, but it’s invisible and your map only silently tracks the hatch, only to be revealed after it has spawned.
For example, if I run all over the map at the beginning of the match, the map is supposed to silently track the hatch, and when the hatch spawns, I can find it easily. But this doesn’t always happen.
Comments
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I do not think it works like that. I know that hatch location is fixed when the game loads at beginning of the match, but how will the map track something that's hidden?0
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You can't track the hatch until it has spawned.
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lol, just listen for the hatch. Don't need no rainbow map smh
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I don’t think that’s true.HellDescent said:You can't track the hatch until it has spawned.
There are are times when say the gates just got powered and I activate my map and I can see the hatch way on the other side of the map0 -
@michaelmyers87 said:
HellDescent said:You can't track the hatch until it has spawned.
I don’t think that’s true.
There are are times when say the gates just got powered and I activate my map and I can see the hatch way on the other side of the map
I guess, you do not understand how the hatch spawns work.
The hatch spawns when the number of generators completed is equal to the number of alive survivors + 1.
For example, if 4 survivors are alive, the hatch will spawn when (4+1=5) Generators are done.
if 3 Survivors, the hatch will appear when (3+1=4) Gens are done.
if 2 survive, the hatch will appear when (2+1=3) Gens are complete.
And, if you are the last one remaining, (1+1=2) Gens need to be done.
The hatch also spawns when just 1 gen is done. But for that you need to die.
(0+1=1) Gen. LOL0