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Killer Idea

Zenologic
Zenologic Member Posts: 51
edited January 2022 in Creations

The Inquisitor

Height: Tall

Terror Radius: 32 meters

MS: 4.6

Secondary Power: Whip

Use M2 to alternate between your basic weapon and a whip. The Whip has an extended range and can hit over pallets and through vaults and obstacles but can't hit within 2 meters. Survivors hit by the whip become Marked. Marked Survivors suffer the oblivious effect when within 8 meters of you and you can see their auras. The Mark is removed when the survivor is downed

Primary Power: Purify

Hold CTRL when stationary and not in chase to begin channeling for 8 seconds. After channeling every survivor that is marked screams and loses one health state (cannot be put in dying state) and has their auras revealed for 15 seconds and suffer from incapacitated.

Perks:

1st: Hex: Paranoia. Every 30/25/20 seconds a random survivor not in chase begins hearing an illusory terror radius that grows closer over 10 seconds. After 8 seconds an illusory red stain appears behind them

2nd: Misguidance. Survivor co-op action speed are reduced by 50/75/100% per survivor

3rd: Zealotry. After hooking a survivor move at 150% speed for 3/5/7 seconds

For Appearance I'm thinking along the lines of a Missionary looking man from Spain in the 1700's.

For Basic weapon I think rapier or saber and after an attack he wipes the blade down with a bloody cloth.

For Terror Radius I think something with hyms and church organs

He should also say a few words here and there like Trickster.

Things like "Suffer heretic!"

When he channels he chants "Metus, Dolor, Mors, ac Formidonis" which means "Fear, Pain, Death, and Terror." in Latin

Thoughts? Prayers? Opinions?

Post edited by EQWashu on

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