See Killers perks after scrifice?
Comments
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Literally exactly that. It's as easy as taking a screenshot and PMing another player, on Steam.
No need to give Survivors yet another way to cheat; they already have voice-chat and stretched res.
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Because swfs can cheat and tell their friends the killer has a perk or perks. That's why!!!
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Another reason this game will never have any semblance of balance.
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"On the count of three we all hit the button. 1.2.3 and goooo! Uh, didn't work, ok, again!" and eventually it works out. Never tried it, but that's how it works with most other games like this.
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it's pretty easy to guess the killer's perks mid game. if you can't identify the last perk, its probably noed.
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You don't have to be SWF to communicate with other survivors. I've had other PlayStation players send me invitations to join their party when they see me in the lobby. We weren't even friends much less SWFing.
Either you want to see the killer's perks badly enough to wait for the match to end, or you want to move on to the next match. If it shows the killer's perks before the match ends, it can hurt the killer's experience. It wasn't fair on killers to do that just to satisfy a solo survivor's impatient curiosity.
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I'm honestly surprised more people don't do this. Whenever I play killer, i have to keep track of everyones exhaustion perks, hook states, whether they have spine chill, DS, BT, or any other situational perks they might be running, and completely guessing at what information perks they have (or comms, technically.)
I do the same as survivor. If i see gens blocked at the start, i know one perk is corrupt, meaning they can only have 3 others. I see ruin, we're down to 2. Its similar mental notes that need to be taken, but only for 1 player instead of 4.
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Why not? Because it is a waste of development team time.
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